Tobias H. Höllerer, Ph.D.
Affiliations: | Computer Science | University of California, Santa Barbara, Santa Barbara, CA, United States | |
2004 | Columbia University, New York, NY |
Area:
Human-computer Interaction, Graphics and User Interfaces, 3D User Interfaces, Augmented Reality, Virtual Environments, Knowledge-based Design of Graphics and Multimedia, Mobile and Wearable Computing, Computer Games, Healthcare, Information Visualization,Google:
"Tobias Höllerer"Parents
Sign in to add mentorSteven K. Feiner | grad student | 2004 | Columbia | |
(User interfaces for mobile augmented reality systems.) |
Children
Sign in to add traineeStephen DiVerdi | grad student | 2007 | UC Santa Barbara |
Jason Wither | grad student | 2009 | UC Santa Barbara |
Rama C. Hoetzlein | grad student | 2010 | UC Santa Barbara |
Christopher Coffin | grad student | 2011 | UC Santa Barbara |
Svetlin A. Bostandjiev | grad student | 2012 | UC Santa Barbara |
Brynjar Gretarsson | grad student | 2012 | UC Santa Barbara |
Jonathan D. Ventura | grad student | 2012 | UC Santa Barbara |
Emine B. Alper | grad student | 2013 | UC Santa Barbara |
Cha Lee | grad student | 2013 | UC Santa Barbara |
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Publications
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Ren D, Marusich LR, O’Donovan J, et al. (2019) Understanding node-link and matrix visualizations of networks: A large-scale online experiment Network Science. 7: 242-264 |
Lee M, Bruder G, Hollerer T, et al. (2018) Effects of Unaugmented Periphery and Vibrotactile Feedback on Proxemics with Virtual Humans in AR. Ieee Transactions On Visualization and Computer Graphics. 24: 1525-1534 |
Interrante V, Hollerer T, Lecuyer A. (2018) Virtual and Augmented Reality Ieee Computer Graphics and Applications. 38: 28-30 |
Schaffer J, O'Donovan J, Marusich L, et al. (2018) A study of dynamic information display and decision-making in abstract trust games International Journal of Human-Computer Studies \/ International Journal of Man-Machine Studies. 113: 1-14 |
Nabiyouni M, Scerbo S, Bowman DA, et al. (2017) Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment Frontiers in Ict. 3: 34 |
Ren D, Lee B, Höllerer T. (2017) Stardust: Accessible and Transparent GPU Support for Information Visualization Rendering Computer Graphics Forum. 36: 179-188 |
Baricevic D, Hollerer T, Sen P, et al. (2016) User-Perspective AR Magic Lens from Gradient-Based IBR and Semi-Dense Stereo. Ieee Transactions On Visualization and Computer Graphics |
Höllerer T, Interrante V, Lécuyer A, et al. (2015) Message from the VR Program Chairs and Guest Editors Ieee Transactions On Visualization and Computer Graphics. 21: vi |
Gauglitz S, Sweeney C, Ventura J, et al. (2014) Model Estimation and Selection towardsUnconstrained Real-Time Tracking and Mapping. Ieee Transactions On Visualization and Computer Graphics. 20: 825-38 |
Ren D, Höllerer T, Yuan X. (2014) iVisDesigner: Expressive Interactive Design of Information Visualizations. Ieee Transactions On Visualization and Computer Graphics. 20: 2092-101 |