Tobias Martin, Ph.D.
Affiliations: | 2012 | School of Computing | University of Utah, Salt Lake City, UT |
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Computer ScienceGoogle:
"Tobias Martin"Parents
Sign in to add mentorElaine Cohen | grad student | 2012 | University of Utah | |
(Analysis-aware higher order smooth three-dimensional representations: Creation, simulation and visualization.) |
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Publications
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Wang W, Kamath A, Martin T, et al. (2020) A Comparison of Different Wave Modelling Techniques in An Open-Source Hydrodynamic Framework Journal of Marine Science and Engineering. 8: 526 |
Martin T, Kamath A, Bihs H. (2020) A Lagrangian approach for the coupled simulation of fixed net structures in a Eulerian fluid model Journal of Fluids and Structures. 94: 102962 |
Martin T, Kamath A, Bihs H. (2020) Accurate modeling of the interaction of constrained floating structures and complex free surfaces using a new quasistatic mooring model International Journal For Numerical Methods in Fluids |
Martin T, Kamath A, Bihs H. (2019) Modeling and Simulation of Moored-Floating Structures Using the Tension Element Method Journal of Offshore Mechanics and Arctic Engineering. 142 |
Martin T, Schacht S, Riesen P, et al. (2018) Efficient implementation of a numerical model for flexible net structures Ocean Engineering. 150: 272-279 |
Gao X, Martin T, Deng S, et al. (2015) Structured Volume Decomposition via Generalized Sweeping. Ieee Transactions On Visualization and Computer Graphics |
Liu F, Martin T, Yeung SK, et al. (2015) Efficient direct rendering of deforming surfaces via shared subdivision trees Cad Computer Aided Design. 58: 132-140 |
Kuster C, Bazin JC, Öztireli C, et al. (2014) Spatio-temporal geometry fusion for multiple hybrid cameras using moving least squares surfaces Computer Graphics Forum. 33: 1-10 |
Schott M, Martin T, Grosset AV, et al. (2013) Ambient occlusion effects for combined volumes and tubular geometry. Ieee Transactions On Visualization and Computer Graphics. 19: 913-26 |
Martin T, Joshi P, Bergou M, et al. (2013) Efficient non-linear optimization via Multi-scale gradient filtering Computer Graphics Forum. 32: 89-100 |