Breanne K. Litts, Ph.D.
Affiliations: | 2015 | Curriculum and Instruction | University of Wisconsin, Madison, Madison, WI |
Area:
Technology of Education, Design and Decorative Arts, Pedagogy EducationGoogle:
"Breanne Litts"Parents
Sign in to add mentorErica R. Halverson | grad student | 2015 | UW Madison | |
(Making learning: Makerspaces as learning environments.) |
Collaborators
Sign in to add collaboratorMelissa Tehee | collaborator | Utah State University (Culture, Race and Ethnicity Tree) |
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Publications
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Wilkerson MH, D’Angelo CM, Litts BK. (2020) Stories from the field: locating and cultivating computational thinking in spaces of learning Interactive Learning Environments. 28: 264-271 |
Litts BK, Lewis WE, Mortensen CK. (2020) Engaging youth in computational thinking practices through designing place-based mobile games about local issues Interactive Learning Environments. 28: 302-315 |
Searle KA, Litts BK, Kafai YB. (2018) Debugging open-ended designs: High school students’ perceptions of failure and success in an electronic textiles design activity Thinking Skills and Creativity. 30: 125-134 |
Litts BK, Kafai YB, Lui DA, et al. (2017) Stitching Codeable Circuits: High School Students’ Learning About Circuitry and Coding with Electronic Textiles Journal of Science Education and Technology. 26: 494-507 |
Litts BK. (2015) Resources, facilitation, and partnerships: Three design considerations for youth makerspaces Proceedings of Idc 2015: the 14th International Conference On Interaction Design and Children. 347-350 |
Sheridan KM, Halverson ER, Litts BK, et al. (2014) Learning in the making: A comparative case study of three makerspaces Harvard Educational Review. 84: 505-531 |
Litts BK. (2014) Making learning: Leverage makerspaces as learning environments Proceedings of International Conference of the Learning Sciences, Icls. 3: 1726 |
Holden C, Gagnon DJ, Litts BK, et al. (2013) ARIS: An open-source platform for widespread mobile augmented reality experimentation Technology Platform Innovations and Forthcoming Trends in Ubiquitous Learning. 19-34 |