Erik Brunvand
Affiliations: | University of Utah, Salt Lake City, UT |
Area:
Electronics and Electrical EngineeringGoogle:
"Erik Brunvand"Parents
Sign in to add mentorRobert Fletcher Sproull | grad student | 1991 | Carnegie Mellon | |
(Translating Concurrent Communicating Programs into Asynchronous Circuits) |
Children
Sign in to add traineeJung-Lin Yang | grad student | 2003 | University of Utah |
Josef B. Spjut | grad student | 2006-2012 | University of Utah (Computer Science Tree) |
David Nellans | grad student | 2014 | University of Utah |
Daniel Kopta | grad student | 2015 | University of Utah |
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Publications
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Vasiou E, Shkurko K, Brunvand E, et al. (2020) Mach-RT: A Many Chip Architecture for HighPerformance Ray Tracing. Ieee Transactions On Visualization and Computer Graphics |
Kline D, Parshook N, Ge X, et al. (2019) GreenChip: A tool for evaluating holistic sustainability of modern computing systems Sustainable Computing: Informatics and Systems. 22: 322-332 |
Vasiou E, Shkurko K, Mallett I, et al. (2018) A detailed study of ray tracing performance: render time and energy cost The Visual Computer. 34: 875-885 |
Shkurko K, Yuksel C, Kopta D, et al. (2017) Time Interval Ray Tracing for Motion Blur. Ieee Transactions On Visualization and Computer Graphics |
Brunvand E, Chatterjee N, Kopta D. (2014) Why graphics programmers need to know about DRAM Acm Siggraph 2014 Courses, Siggraph 2014 |
Kopta D, Shkurko K, Spjut J, et al. (2014) Memory Considerations for Low Energy Ray Tracing Computer Graphics Forum. 34: 47-59 |
Nellans D, Balasubramonian R, Brunvand E. (2009) OS execution on multi-cores: Is out-sourcing worthwhile? Operating Systems Review (Acm). 43: 104-105 |
Spjut J, Kensler A, Kopta D, et al. (2009) TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing Ieee Transactions On Computer-Aided Design of Integrated Circuits and Systems. 28: 1802-1815 |
Spjut J, Boulos S, Kopta D, et al. (2008) TRaX: A multi-threaded architecture for real-time ray tracing 2008 Symposium On Application Specific Processors, Sasp 2008. 108-114 |
Shirley P, Sung K, Brunvand E, et al. (2008) Fast ray tracing and the potential effects on graphics and gaming courses Computers & Graphics. 32: 260-267 |