Bradford W. Mott, Ph.D.
Affiliations: | 2006 | North Carolina State University, Raleigh, NC |
Area:
Computer ScienceGoogle:
"Bradford Mott"Parents
Sign in to add mentorJames C. Lester | grad student | 2006 | NCSU | |
(Decision-theoretic narrative planning for guided exploratory learning environments.) |
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Publications
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Mott M, Mott B, Rowe J, et al. (2021) "What's Important to You, Max?": The Influence of Goals on Engagement in an Interactive Narrative for Adolescent Health Behavior Change. Interactive Storytelling : 14th International Conference On Interactive Digital Storytelling, Icids 2021, Tallinn, Estonia, December 7-10, 2021, Proceedings. Joint International Conference On Interactive Digital Storytelling (14th : 202.... 13138: 379-392 |
Wiebe E, Rachmatullah A, Akram B, et al. (2020) Development and Validation of the Middle Grades Computer Science Concept Inventory (MG-CSCI) Assessment Eurasia Journal of Mathematics, Science and Technology Education. 16 |
Min W, Frankosky MH, Mott BW, et al. (2020) DeepStealth: Game-Based Learning Stealth Assessment With Deep Neural Networks Ieee Transactions On Learning Technologies. 13: 312-325 |
Saleh A, Yuxin C, Hmelo‐Silver CE, et al. (2020) Coordinating scaffolds for collaborative inquiry in a game‐based learning environment Journal of Research in Science Teaching |
Geden M, Smith A, Campbell J, et al. (2019) Construction and Validation of an Anticipatory Thinking Assessment. Frontiers in Psychology. 10: 2749 |
Smith A, Leeman-Munk S, Shelton A, et al. (2019) A Multimodal Assessment Framework for Integrating Student Writing and Drawing in Elementary Science Learning Ieee Transactions On Learning Technologies. 12: 3-15 |
Ozer EM, Penilla C, Spain RD, et al. (2019) 262. Health Quest: Promoting Adolescents’ Health Science Career Interests Through Technology-Rich Learning Experiences Journal of Adolescent Health. 64: S134 |
Rowe JP, Lobene EV, Mott BW, et al. (2017) Play in the Museum International Journal of Gaming and Computer-Mediated Simulations. 9: 96-113 |
Buffum PS, Frankosky MH, Boyer KE, et al. (2016) Empowering all students: Closing the CS confidence gap with an in-school initiative for middle school students Sigcse 2016 - Proceedings of the 47th Acm Technical Symposium On Computing Science Education. 382-387 |
Buffum PS, Frankosky M, Boyer KE, et al. (2016) Collaboration and gender equity in game-based learning for middle school computer science Computing in Science and Engineering. 18: 18-28 |