Bradford W. Mott, Ph.D.

Affiliations: 
2006 North Carolina State University, Raleigh, NC 
Area:
Computer Science
Google:
"Bradford Mott"

Parents

Sign in to add mentor
James C. Lester grad student 2006 NCSU
 (Decision-theoretic narrative planning for guided exploratory learning environments.)
BETA: Related publications

Publications

You can help our author matching system! If you notice any publications incorrectly attributed to this author, please sign in and mark matches as correct or incorrect.

Mott M, Mott B, Rowe J, et al. (2021) "What's Important to You, Max?": The Influence of Goals on Engagement in an Interactive Narrative for Adolescent Health Behavior Change. Interactive Storytelling : 14th International Conference On Interactive Digital Storytelling, Icids 2021, Tallinn, Estonia, December 7-10, 2021, Proceedings. Joint International Conference On Interactive Digital Storytelling (14th : 202.... 13138: 379-392
Wiebe E, Rachmatullah A, Akram B, et al. (2020) Development and Validation of the Middle Grades Computer Science Concept Inventory (MG-CSCI) Assessment Eurasia Journal of Mathematics, Science and Technology Education. 16
Min W, Frankosky MH, Mott BW, et al. (2020) DeepStealth: Game-Based Learning Stealth Assessment With Deep Neural Networks Ieee Transactions On Learning Technologies. 13: 312-325
Saleh A, Yuxin C, Hmelo‐Silver CE, et al. (2020) Coordinating scaffolds for collaborative inquiry in a game‐based learning environment Journal of Research in Science Teaching
Geden M, Smith A, Campbell J, et al. (2019) Construction and Validation of an Anticipatory Thinking Assessment. Frontiers in Psychology. 10: 2749
Smith A, Leeman-Munk S, Shelton A, et al. (2019) A Multimodal Assessment Framework for Integrating Student Writing and Drawing in Elementary Science Learning Ieee Transactions On Learning Technologies. 12: 3-15
Ozer EM, Penilla C, Spain RD, et al. (2019) 262. Health Quest: Promoting Adolescents’ Health Science Career Interests Through Technology-Rich Learning Experiences Journal of Adolescent Health. 64: S134
Rowe JP, Lobene EV, Mott BW, et al. (2017) Play in the Museum International Journal of Gaming and Computer-Mediated Simulations. 9: 96-113
Buffum PS, Frankosky MH, Boyer KE, et al. (2016) Empowering all students: Closing the CS confidence gap with an in-school initiative for middle school students Sigcse 2016 - Proceedings of the 47th Acm Technical Symposium On Computing Science Education. 382-387
Buffum PS, Frankosky M, Boyer KE, et al. (2016) Collaboration and gender equity in game-based learning for middle school computer science Computing in Science and Engineering. 18: 18-28
See more...