Joseph L. Gabbard, Ph.D.

Affiliations: 
2008 Virginia Polytechnic Institute and State University, Blacksburg, VA, United States 
Area:
Computer Science
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"Joseph Gabbard"

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Deborah Hix grad student 2008 Virginia Tech
 (Usability Engineering of Text Drawing Styles in Augmented Reality User Interfaces.)
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Publications

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Gabbard JL, Smith M, Tanous K, et al. (2019) AR DriveSim: An Immersive Driving Simulator for Augmented Reality Head-Up Display Research. Frontiers in Robotics and Ai. 6: 98
Merenda C, Kim H, Tanous K, et al. (2018) Augmented Reality Interface Design Approaches for Goal-directed and Stimulus-driven Driving Tasks. Ieee Transactions On Visualization and Computer Graphics
Vita R, Overton JA, Greenbaum JA, et al. (2015) The immune epitope database (IEDB) 3.0. Nucleic Acids Research. 43: D405-12
Wattam AR, Abraham D, Dalay O, et al. (2014) PATRIC, the bacterial bioinformatics database and analysis resource. Nucleic Acids Research. 42: D581-91
Swan JE, Gabbard JL. (2014) Quantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality Proceedings - Ieee Virtual Reality
Kim H, Wu X, Gabbard JL, et al. (2013) Exploring head-up augmented reality interfaces for crash warning systems Proceedings of the 5th International Conference On Automotive User Interfaces and Interactive Vehicular Applications, Automotiveui 2013. 224-227
Gillespie JJ, Wattam AR, Cammer SA, et al. (2011) PATRIC: the comprehensive bacterial bioinformatics resource with a focus on human pathogenic species. Infection and Immunity. 79: 4286-98
Snyder EE, Kampanya N, Lu J, et al. (2007) PATRIC: the VBI PathoSystems Resource Integration Center. Nucleic Acids Research. 35: D401-6
Gabbard JL, Swan JE, Hix D, et al. (2007) Active text drawing styles for outdoor augmented reality: A user-based study and design implications Proceedings - Ieee Virtual Reality. 35-42
Gabbard JL, Swan JE, Mix D. (2006) The effects of text drawing styles, background textures, and natural lighting on text legibility in outdoor augmented reality Presence: Teleoperators and Virtual Environments. 15: 16-32
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