Sushil J. Louis
Affiliations: | Computer Science | University of Nevada, Reno, Reno, NV, United States |
Area:
Computer Science, Artificial IntelligenceGoogle:
"Sushil Louis"Children
Sign in to add traineeAnil Shankar | grad student | 2008 | University of Nevada, Reno |
Christopher Ballinger | grad student | 2014 | University of Nevada, Reno |
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Publications
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Liu S, Louis SJ, Ballinger CA. (2016) Evolving Effective Microbehaviors in Real-Time Strategy Games Ieee Transactions On Computational Intelligence and Ai in Games. 8: 351-362 |
Ballinger C, Louis S, Liu S. (2016) Coevolving Robust Build-Order Iterative Lists for Real-Time Strategy Games Ieee Transactions On Computational Intelligence and Ai in Games. 8: 363-376 |
Tafazzoli F, Bebis G, Louis S, et al. (2015) Genetic feature selection for gait recognition Journal of Electronic Imaging. 24 |
Liu S, Louis SJ, Ballinger C. (2014) Evolving effective micro behaviors in RTS game Ieee Conference On Computatonal Intelligence and Games, Cig |
Banerjee A, Quiroz JC, Louis SJ. (2013) A computational model of collaborative creativity: A meta-design approach Multidisciplinary Studies in Knowledge and Systems Science. 132-152 |
Jones A, Cardoza J, Liu DJ, et al. (2013) A novel 3D visualization tool for large-scale neural networks Bmc Neuroscience. 14 |
Liu S, Louis SJ, Nicolescu M. (2013) Using CIGAR for finding effective group behaviors in RTS game Ieee Conference On Computatonal Intelligence and Games, Cig |
Liu S, Louis SJ, Nicolescu M. (2013) Comparing heuristic search methods for finding effective group behaviors in RTS game 2013 Ieee Congress On Evolutionary Computation, Cec 2013. 1371-1378 |
Liu S, Ballinger C, Louis SJ. (2013) Player identification from RTS game replays 28th International Conference On Computers and Their Applications 2013, Cata 2013. 313-318 |
Shankar A, Louis SJ. (2010) XCS for personalizing desktop interfaces Ieee Transactions On Evolutionary Computation. 14: 547-560 |