Nathan R. Sturtevant, Ph.D. - Publications

Affiliations: 
2003 University of California, Los Angeles, Los Angeles, CA 
Area:
artificial intelligence, including problem-solving, heuristic search, planning and parallel processing

14 high-probability publications. We are testing a new system for linking publications to authors. You can help! If you notice any inaccuracies, please sign in and mark papers as correct or incorrect matches. If you identify any major omissions or other inaccuracies in the publication list, please let us know.

Year Citation  Score
2017 Holte RC, Felner A, Sharon G, Sturtevant NR, Chen J. MM: A bidirectional search algorithm that is guaranteed to meet in the middle Artificial Intelligence. 252: 232-266. DOI: 10.1016/J.Artint.2017.05.004  0.393
2016 Sturtevant NR, Bulitko V. Scrubbing during learning in real-time heuristic search Journal of Artificial Intelligence Research. 57: 307-343. DOI: 10.1613/Jair.4908  0.429
2015 Sharon G, Stern R, Felner A, Sturtevant NR. Conflict-based search for optimal multi-agent pathfinding Artificial Intelligence. 219: 40-66. DOI: 10.1016/J.Artint.2014.11.006  0.351
2014 Borrajo D, Felner A, Korf RE, Likhachev M, López CL, Ruml W, Sturtevant NR. The Fifth Annual Symposium on Combinatorial Search Ai Communications. 27: 327-328. DOI: 10.3233/Aic-140602  0.332
2012 Agrawal V, Baier J, Bekris K, Chen Y, D'Avila Garcez AS, Hitzler P, Haslum P, Jannach D, Law E, Lecue F, Lamb LC, Matuszek C, Palacios H, Srivastava B, Shastri L, ... Sturtevant N, et al. Reports of the AAAI 2012 conference workshops Ai Magazine. 33: 119-127. DOI: 10.1609/Aimag.V33I4.2444  0.314
2012 Sturtevant NR. Benchmarks for grid-based pathfinding Ieee Transactions On Computational Intelligence and Ai in Games. 4: 144-148. DOI: 10.1109/Tciaig.2012.2197681  0.314
2011 Felner A, Zahavi U, Holte R, Schaeffer J, Sturtevant N, Zhang Z. Inconsistent heuristics in theory and practice Artificial Intelligence. 175: 1570-1603. DOI: 10.1016/J.Artint.2011.02.001  0.335
2011 Kirci M, Sturtevant NR, Schaeffer J. A GGP Feature Learning Algorithm KüNstliche Intelligenz. 25: 35-42. DOI: 10.1007/S13218-010-0081-8  0.362
2011 Bulitko V, Björnsson Y, Sturtevant NR, Lawrence R. Real-time heuristic search for pathfinding in video games Artificial Intelligence For Computer Games. 1-30. DOI: 10.1007/978-1-4419-8188-2_1  0.365
2009 Moldenhauer C, Sturtevant NR. Evaluating strategies for running from the cops Ijcai International Joint Conference On Artificial Intelligence. 584-589.  0.312
2009 Moldenhauer C, Sturtevant NR. Optimal solutions for moving target search Proceedings of the International Joint Conference On Autonomous Agents and Multiagent Systems, Aamas. 2: 1142-1143.  0.3
2008 Sturtevant NR. An analysis of UCT in multi-player games Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 5131: 37-49. DOI: 10.3233/Icg-2008-31402  0.394
2008 Sturtevant NR, Zhang Z, Holte R, Schaeffer J. Using inconsistent heuristics on A* search Aaai Workshop - Technical Report. 106-113.  0.307
2007 Bulitko V, Sturtevant N, Lu J, Yau T. Graph abstraction in real-time heuristic search Journal of Artificial Intelligence Research. 30: 51-100. DOI: 10.1613/Jair.2293  0.378
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