Daniel Thalmann - Publications

Affiliations: 
Computer Science Swiss Federal Institute of Technology (EPFL) 

126 high-probability publications. We are testing a new system for linking publications to authors. You can help! If you notice any inaccuracies, please sign in and mark papers as correct or incorrect matches. If you identify any major omissions or other inaccuracies in the publication list, please let us know.

Year Citation  Score
2019 Tian L, Thalman NM, Thalmann D, Zheng J. Nature grasping by a cable-driven under-actuated anthropomorphic robotic hand Telkomnika (Telecommunication Computing Electronics and Control). 17: 1. DOI: 10.12928/Telkomnika.V17I1.11006  0.329
2018 Ge L, Liang H, Yuan J, Thalmann D. Robust 3D Hand Pose Estimation From Single Depth Images Using Multi-View CNNs. Ieee Transactions On Image Processing : a Publication of the Ieee Signal Processing Society. 27: 4422-4436. PMID 29870358 DOI: 10.1109/Tip.2018.2834824  0.324
2018 Jain N, Wydra A, Hai W, Thalmann NM, Thalmann D. Time-scaled interactive object-driven multi-party VR The Visual Computer. 34: 887-897. DOI: 10.1007/S00371-018-1539-1  0.349
2017 Liang H, Yuan J, Lee J, Ge L, Thalmann D. Hough Forest With Optimized Leaves for Global Hand Pose Estimation With Arbitrary Postures. Ieee Transactions On Cybernetics. PMID 29990273 DOI: 10.1109/Tcyb.2017.2779800  0.319
2015 Liang H, Yuan J, Thalmann D. Resolving Ambiguous Hand Pose Predictions by Exploiting Part Correlations Ieee Transactions On Circuits and Systems For Video Technology. 25: 1125-1139. DOI: 10.1109/Tcsvt.2014.2363750  0.304
2014 Maim J, Yersin B, Thalmann D. Unique character instances for crowds. Ieee Computer Graphics and Applications. 29: 82-90. PMID 24806782 DOI: 10.1109/Mcg.2009.129  0.328
2014 Xiao Y, Zhang Z, Beck A, Yuan J, Thalmann D. Human–Robot Interaction by Understanding Upper Body Gestures Presence: Teleoperators and Virtual Environments. 23: 133-154. DOI: 10.1162/Pres_A_00176  0.373
2014 Liang H, Yuan J, Thalmann D. Parsing the Hand in Depth Images Ieee Transactions On Multimedia. 16: 1241-1253. DOI: 10.1109/Tmm.2014.2306177  0.324
2014 Thalmann D, Poulin P, Lewis JP. Editorial: Computer animation and virtual worlds Computer Animation and Virtual Worlds. 25: 199-200. DOI: 10.1002/Cav.1605  0.31
2014 Stüvel SA, Magnenat-Thalmann N, Thalmann D, Egges A, van der Stappen AF. Hierarchical structures for collision checking between virtual characters Computer Animation and Virtual Worlds. 25: 331-340. DOI: 10.1002/Cav.1592  0.33
2013 Liang H, Yuan J, Thalmann D, Zhang Z. Model-based hand pose estimation via spatial-temporal hand parsing and 3D fingertip localization The Visual Computer. 29: 837-848. DOI: 10.1007/S00371-013-0822-4  0.321
2012 Wang Y, Dubey R, Magnenat-Thalmann N, Thalmann D. An immersive multi-agent system for interactive applications The Visual Computer. 29: 323-332. DOI: 10.1007/S00371-012-0735-7  0.372
2012 Carvalho SR, Boulic R, Vidal CA, Thalmann D. Latent motion spaces for full-body motion editing The Visual Computer. 29: 171-188. DOI: 10.1007/S00371-012-0678-Z  0.305
2012 Allen BF, Magnenat-Thalmann N, Thalmann D. Politeness improves interactivity in dense crowds Computer Animation and Virtual Worlds. 23: 569-578. DOI: 10.1002/Cav.1472  0.317
2011 Thalmann D, Lok B. Guest Editors' Introduction: Special Section on the ACM symposium on virtual reality and software technology (VRST 2009) Ieee Transactions On Visualization and Computer Graphics. 17: 873-874. DOI: 10.1109/Tvcg.2011.87  0.364
2011 Sourin A, Thalmann D, Sourina O. Special issue on Cyberworlds 2010 The Visual Computer. 27: 249-250. DOI: 10.1007/S00371-011-0552-4  0.318
2011 Orozco H, Ramos F, Ramos M, Thalmann D. An action selection process to simulate the human behavior in virtual humans with real personality The Visual Computer. 27: 275-285. DOI: 10.1007/S00371-011-0549-Z  0.328
2010 Ott R, Vexo F, Thalmann D. Two-handed Haptic Manipulation for CAD and VR Applications Computer-Aided Design and Applications. 7: 125-138. DOI: 10.3722/Cadaps.2010.125-138  0.328
2010 Pronost N, Sandholm A, Thalmann D. A visualization framework for the analysis of neuromuscular simulations The Visual Computer. 27: 109-119. DOI: 10.1007/S00371-010-0534-Y  0.324
2010 Gobron S, Çöltekin A, Bonafos H, Thalmann D. GPGPU computation and visualization of three-dimensional cellular automata The Visual Computer. 27: 67-81. DOI: 10.1007/S00371-010-0515-1  0.305
2009 Maïm J, Yersin B, Thalmann D. YaQ: an architecture for real-time navigation and rendering of varied crowds. Ieee Computer Graphics and Applications. 29: 44-53. PMID 19798862 DOI: 10.1109/Mcg.2009.76  0.345
2009 Peinado M, Meziat D, Maupu D, Raunhardt D, Thalmann D, Boulic R. Full-body avatar control with environment awareness. Ieee Computer Graphics and Applications. 29: 62-75. PMID 19642616 DOI: 10.1109/Mcg.2009.42  0.34
2009 Arbabi E, Boulic R, Thalmann D. Fast collision detection methods for joint surfaces. Journal of Biomechanics. 42: 91-9. PMID 19062019 DOI: 10.1016/J.Jbiomech.2008.10.017  0.326
2009 Boulic R, Maupu D, Thalmann D. On scaling strategies for the full-body postural control of virtual mannequins Interacting With Computers. 21: 11-25. DOI: 10.1016/J.Intcom.2008.10.002  0.326
2008 Yersin B, Maïm J, Morini F, Thalmann D. Real-time crowd motion planning The Visual Computer. 24: 859-870. DOI: 10.1007/S00371-008-0286-0  0.305
2008 Magnenat-Thalmann N, Peternier A, Righetti X, Lim M, Papagiannakis G, Fragopoulos T, Lambropoulou K, Barsocchi P, Thalmann D. A virtual 3D mobile guide in the INTERMEDIA project The Visual Computer. 24: 827-836. DOI: 10.1007/S00371-008-0264-6  0.308
2008 García-Rojas A, Gutiérrez M, Thalmann D. Visual creation of inhabited 3D environments The Visual Computer. 24: 719-726. DOI: 10.1007/S00371-008-0252-X  0.344
2007 Maciel A, Boulic R, Thalmann D. Efficient collision detection within deforming spherical sliding contact. Ieee Transactions On Visualization and Computer Graphics. 13: 518-29. PMID 17356218 DOI: 10.1109/Tvcg.2007.1016  0.678
2007 Burdea GC, Weiss PLT, Thalmann D. Guest editorial: Special theme on virtual rehabilitation Ieee Transactions On Neural Systems and Rehabilitation Engineering. 15: 1. DOI: 10.1109/Tnsre.2007.891367  0.342
2007 Ott R, Thalmann D, Vexo F. Haptic feedback in mixed-reality environment The Visual Computer. 23: 843-849. DOI: 10.1007/S00371-007-0159-Y  0.324
2007 Gutiérrez A. M, García-Rojas A, Thalmann D, Vexo F, Moccozet L, Magnenat-Thalmann N, Mortara M, Spagnuolo M. An ontology of virtual humans The Visual Computer. 23: 207-218. DOI: 10.1007/S00371-006-0093-4  0.349
2007 Carvalho SR, Boulic R, Thalmann D. Interactive low-dimensional human motion synthesis by combining motion models and PIK Computer Animation and Virtual Worlds. 18: 493-503. DOI: 10.1002/Cav.V18:4/5  0.339
2006 Ott R, Thalmann D, Vexo F. Organic Shape Modeling through Haptic Devices Computer-Aided Design and Applications. 3: 79-88. DOI: 10.1080/16864360.2006.10738444  0.348
2006 Glardon P, Boulic R, Thalmann D. Robust on-line adaptive footplant detection and enforcement for locomotion The Visual Computer. 22: 194-209. DOI: 10.1007/S00371-006-0376-9  0.334
2006 Glardon P, Boulic R, Thalmann D. Dynamic obstacle avoidance for real-time character animation The Visual Computer. 22: 399-414. DOI: 10.1007/S00371-006-0017-3  0.34
2006 Conde T, Thalmann D. An integrated perception for autonomous virtual agents: active and predictive perception Computer Animation and Virtual Worlds. 17: 457-468. DOI: 10.1002/Cav.148  0.345
2006 Pettré J, Ciechomski PdH, Maïm J, Yersin B, Laumond J, Thalmann D. Real-time navigating crowds: scalable simulation and rendering Computer Animation and Virtual Worlds. 17: 445-455. DOI: 10.1002/Cav.147  0.37
2005 Gutierrez M, Vexo F, Thalmann D. Semantics-based representation of virtual environments International Journal of Computer Applications in Technology. 23: 229. DOI: 10.1504/Ijcat.2005.006484  0.343
2005 Burdea G, Thalmann D. Special issue on Virtual rehabilitation: Guest editors' introduction Presence: Teleoperators and Virtual Environments. 14. DOI: 10.1162/1054746053967076  0.306
2005 Magnenat-Thalmann N, Thalmann D. Virtual humans: thirty years of research, what next? The Visual Computer. 21: 997-1015. DOI: 10.1007/S00371-005-0363-6  0.413
2005 Papagiannakis G, Schertenleib S, O'Kennedy B, Arevalo-Poizat M, Magnenat-Thalmann N, Stoddart A, Thalmann D. Mixing virtual and real scenes in the site of ancient Pompeii Computer Animation and Virtual Worlds. 16: 11-24. DOI: 10.1002/Cav.53  0.38
2005 Baciu G, Lin M, Lau RWH, Thalmann D. Computer Animation and Virtual Worlds: Foreword Computer Animation and Virtual Worlds. 16: 137-139. DOI: 10.1002/Cav.111  0.324
2004 Urtasun R, Glardon P, Boulic R, Thalmann D, Fua P. Style-Based Motion Synthesis+ Computer Graphics Forum. 23: 799-812. DOI: 10.1111/J.1467-8659.2004.00809.X  0.311
2004 Gutierrez M, Vexo F, Thalmann D. The mobile animator: interactive character animation in collaborative virtual environments Virtual Reality. 125-132. DOI: 10.1109/Vr.2004.1310065  0.363
2004 Schertenleib S, Gutierrez M, Vexo F, Thalmann D. Conducting a virtual orchestra Ieee Multimedia. 11: 40-49. DOI: 10.1109/Mmul.2004.5  0.343
2004 Abacı T, de Bondeli R, Cı́ger J, Clavien M, Erol F, Gutiérrez M, Noverraz S, Renault O, Vexo F, Thalmann D. Magic wand and the Enigma of the Sphinx Computers & Graphics. 28: 477-484. DOI: 10.1016/J.Cag.2004.04.003  0.306
2004 Aubel A, Thalmann D. MuscleBuilder: A modeling tool for human anatomy Journal of Computer Science and Technology. 19: 585-595. DOI: 10.1007/Bf02945584  0.323
2003 De Leo G, Ponder M, Molet T, Fato M, Thalmann D, Magnenat-Thalmann N, Bermano F, Beltrame F. A virtual reality system for the training of volunteers involved in health emergency situations. Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality On Behavior and Society. 6: 267-74. PMID 12855082 DOI: 10.1089/109493103322011551  0.301
2003 Kallmann M, Aubel A, Abaci T, Thalmann D. Planning Collision-Free Reaching Motions for Interactive Object Manipulation and Grasping Computer Graphics Forum. 22: 313-322. DOI: 10.1111/1467-8659.00678  0.357
2003 Lau RWH, Li F, Kunii TL, Guo B, Zhang B, Magnenat-Thalmann N, Kshirsagar S, Thalmann D, Gutierrez M. Emerging Web graphics standards and technologies Ieee Computer Graphics and Applications. 23: 66-75. DOI: 10.1109/Mcg.2003.1159615  0.312
2003 Maciel A, Boulic R, Thalmann D. Towards a parameterization method for virtual soft tissues based on properties of biological tissue Ifac Proceedings Volumes. 36: 235-240. DOI: 10.1016/S1474-6670(17)33507-3  0.659
2003 Maciel A, Boulic R, Thalmann D. Deformable tissue parameterized by properties of real biological tissue Information Systems. 74-87. DOI: 10.1007/3-540-45015-7_8  0.66
2002 Ulicny B, Thalmann D. Towards Interactive Real-Time Crowd Behavior Simulation Computer Graphics Forum. 21: 767-775. DOI: 10.1111/1467-8659.00634  0.36
2002 Gonçalves L, Kallmann M, Thalmann D. Defining behaviors for autonomous agents based on local perception and smart objects Computers & Graphics. 26: 887-897. DOI: 10.1016/S0097-8493(02)00177-2  0.341
2002 KALLMANN M, THALMANN D. Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments Journal of Visual Languages & Computing. 13: 177-195. DOI: 10.1006/Jvlc.2001.0229  0.36
2001 Herda L, Fua P, Plänkers R, Boulic R, Thalmann D. Using skeleton-based tracking to increase the reliability of optical motion capture. Human Movement Science. 20: 313-41. PMID 11517674 DOI: 10.1016/S0167-9457(01)00050-1  0.346
2001 Pandzic I, Babski C, Capin T, Lee W, Magnenat-Thalmann N, Musse SR, Moccozet L, Seo H, Thalmann D. Simulating Virtual Humans in Networked Virtual Environments Presence: Teleoperators and Virtual Environments. 10: 632-646. DOI: 10.1162/105474601753272871  0.366
2001 Monzani J, Caicedo A, Thalmann D. Integrating Behavioural Animation Techniques Computer Graphics Forum. 20: 309-318. DOI: 10.1111/1467-8659.00523  0.361
2001 Joslin C, Molet T, Thalmann N, Esmerado J, Thalmann D, Palmer I, Chilton N, Earnshaw R. Sharing attractions on the Net with VPark Ieee Computer Graphics and Applications. 21: 61-71. DOI: 10.1109/38.895134  0.408
2001 Musse S, Thalmann D. Hierarchical model for real time simulation of virtual human crowds Ieee Transactions On Visualization and Computer Graphics. 7: 152-164. DOI: 10.1109/2945.928167  0.321
2001 Kallmann M, Thalmann D. Star-Vertices: A Compact Representation for Planar Meshes with Adjacency Information Journal of Graphics Tools. 6: 7-18. DOI: 10.1080/10867651.2001.10487533  0.308
2000 Emering L, Boulic R, Molet T, Thalmann D. Versatile Tuning of Humanoid Agent Activity Computer Graphics Forum. 19: 231-242. DOI: 10.1111/1467-8659.00460  0.346
2000 Feiner S, Thalmann D. Virtual reality [Guest Editor] Ieee Computer Graphics and Applications. 20: 24-25. DOI: 10.1109/Mcg.2000.888004  0.329
2000 Aubel A, Boulic R, Thalmann D. Real-time display of virtual humans: levels of details and impostors Ieee Transactions On Circuits and Systems For Video Technology. 10: 207-217. DOI: 10.1109/76.825720  0.389
2000 Farenc N, Musse SR, Schweiss E, Kallmann M, Aune O, Boulic R, Thalmann D. A paradigm for controlling virtual humans in urban environment simulations Applied Artificial Intelligence. 14: 69-91. DOI: 10.1080/088395100117160  0.378
2000 Bandi S, Thalmann D. Path finding for human motion in virtual environments Computational Geometry. 15: 103-127. DOI: 10.1016/S0925-7721(99)00046-2  0.366
2000 Maurel W, Thalmann D. Human shoulder modeling including scapulo-thoracic constraint and joint sinus cones Computers & Graphics. 24: 203-218. DOI: 10.1016/S0097-8493(99)00155-7  0.343
2000 Porcher Nedel L, Thalmann D. Anatomic modeling of deformable human bodies The Visual Computer. 16: 306-321. DOI: 10.1007/Pl00007212  0.321
2000 Noser H, Stern C, Stucki P, Thalmann D. Generic 3D Ball Animation Model for Networked Interactive VR Environments Lecture Notes in Computer Science. 77-90. DOI: 10.1007/3-540-45016-5_8  0.352
2000 Monzani J, Thalmann D. A Sound Propagation Model for Interagents Communication Lecture Notes in Computer Science. 135-146. DOI: 10.1007/3-540-45016-5_13  0.316
2000 Babski C, Thalmann D. 3D graphics define virtual humans on the web Software Focus. 1: 6-14. DOI: 10.1002/1529-7950(200009)1:1<6::Aid-Swf2>3.0.Co;2-V  0.312
1999 Maurel W, Thalmann D. A Case Study on Human Upper Limb Modelling for Dynamic Simulation. Computer Methods in Biomechanics and Biomedical Engineering. 2: 65-82. PMID 11264819 DOI: 10.1080/10255849908907979  0.379
1999 Normand V, Babski C, Benford S, Bullock A, Carion S, Chrysanthou Y, Farcet N, Frécon E, Harvey J, Kuijpers N, Magnenat-Thalmann N, Raupp-Musse S, Rodden T, Slater M, Smith G, ... ... Thalmann D, et al. The COVEN Project: Exploring Applicative, Technical, and Usage Dimensions of Collaborative Virtual Environments Presence: Teleoperators & Virtual Environments. 8: 218-236. DOI: 10.1162/105474699566189  0.329
1999 Molet T, Boulic R, Thalmann D. Human Motion Capture Driven by Orientation Measurements Presence: Teleoperators and Virtual Environments. 8: 187-203. DOI: 10.1162/105474699566161  0.329
1999 Molet T, Aubel A, Çapin T, Carion S, Lee E, Magnenat-Thalmann N, Noser H, Pandzic I, Sannier G, Thalmann D. Anyone for Tennis? Presence: Teleoperators and Virtual Environments. 8: 140-156. DOI: 10.1162/105474699566134  0.381
1999 Farenc N, Boulic R, Thalmann D. An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context Computer Graphics Forum. 18: 309-318. DOI: 10.1111/1467-8659.00351  0.316
1999 Bordeux C, Boulic R, Thalmann D. An Efficient and Flexible Perception Pipeline for Autonomous Agents Computer Graphics Forum. 18: 23-30. DOI: 10.1111/1467-8659.00324  0.308
1999 Capin T, Esmerado J, Thalmann D. A dead-reckoning technique for streaming virtual human animation Ieee Transactions On Circuits and Systems For Video Technology. 9: 411-414. DOI: 10.1109/76.754769  0.374
1999 Noser H, Thalmann D. A rule-based interactive behavioral animation system for humanoids Ieee Transactions On Visualization and Computer Graphics. 5: 281-307. DOI: 10.1109/2945.817347  0.33
1999 Emering L, Boulic R, Thalmann D. Conferring human action recognition skills to life-like agents Applied Artificial Intelligence. 13: 539-565. DOI: 10.1080/088395199117379  0.387
1999 Sannier G, Balcisoy S, Magnenat-Thalmann N, Thalmann D. VHD: a system for directing real-time virtual actors The Visual Computer. 15: 320-329. DOI: 10.1007/S003710050181  0.367
1999 Guye-Vuill�me A, Capin TK, Pandzic S, Thalmann NM, Thalmann D. Nonverbal communication interface for collaborative virtual environments Virtual Reality. 4: 49-59. DOI: 10.1007/Bf01434994  0.326
1998 D'Apuzzo N, Plaenkers R, Fua P, Gruen A, Thalmann D. Modeling human bodies from video sequences Electronic Imaging. 3641: 36-47. DOI: 10.1117/12.333796  0.384
1998 Bandi S, Thalmann D. Space Discretization for Efficient Human Navigation Computer Graphics Forum. 17: 195-206. DOI: 10.1111/1467-8659.00267  0.345
1998 Earnshaw R, Magnenat-Thalmann N, Terzopoulos D, Thalmann D. Computer Animation for Virtual Humans Ieee Computer Graphics and Applications. 18: 20-23. DOI: 10.1109/Mcg.1998.708557  0.313
1998 Kalra P, Magnenat-Thalmann N, Moccozet L, Sannier G, Aubel A, Thalmann D. Real-time animation of realistic virtual humans Ieee Computer Graphics and Applications. 18: 42-56. DOI: 10.1109/38.708560  0.392
1998 Cavazza M, Earnshaw R, Magnenat-Thalmann N, Thalmann D. Motion control of virtual humans Ieee Computer Graphics and Applications. 18: 24-31. DOI: 10.1109/38.708558  0.344
1998 Emering L, Boulic R, Thalmann D. Interacting with virtual humans through body actions Ieee Computer Graphics and Applications. 18: 8-11. DOI: 10.1109/38.637261  0.367
1998 Noser H, Thalmann D. Sensor-based synthetic actors in a tennis game simulation The Visual Computer. 14: 193-205. DOI: 10.1007/S003710050134  0.323
1998 Aubel A, Boulic R, Thalmann D. Animated impostors for real-time display of numerous virtual humans Lecture Notes in Computer Science. 14-28. DOI: 10.1007/3-540-68686-X_2  0.399
1997 Pandzic I, Thalmann NM, Capin TK, Thalmann D. Virtual Life Network: A Body-Centered Networked Virtual Environment Presence: Teleoperators and Virtual Environments. 6: 676-686. DOI: 10.1162/Pres.1997.6.6.676  0.372
1997 Sunday Pandzic I, Lee E, Magnenat Thalmann N, Capin TK, Thalmann D. A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments Computer Graphics Forum. 16: C177-C188. DOI: 10.1111/1467-8659.00154  0.364
1997 Capin T, Noser H, Thalmann D, Sunday Pandzic I, Thalmann N. Virtual human representation and communication in VLNet Ieee Computer Graphics and Applications. 17: 42-53. DOI: 10.1109/38.574680  0.304
1997 Boulic R, Mas-Sanso R, Thalmann D. Complex character positioning based on a compatible flow model of multiple supports Ieee Transactions On Visualization and Computer Graphics. 3: 245-261. DOI: 10.1109/2945.620491  0.309
1997 Thalmann D, Babski C, Capin T, Thalmann NM, Pandzic IS. Sharing VLNET worlds on the Web Computer Networks and Isdn Systems. 29: 1601-1610. DOI: 10.1016/S0169-7552(97)00075-5  0.36
1997 Magnenat Thalmann N, Thalmann D. Animating virtual actors in real environments Multimedia Systems. 5: 113-125. DOI: 10.1007/S005300050047  0.384
1996 Beylot P, Gingins P, Kalra P, Thalmann NM, Maurel W, Thalmann D, Fasel J. 3D Interactive Topological Modeling using Visible Human Dataset Computer Graphics Forum. 15: 33-44. DOI: 10.1111/1467-8659.1530033  0.347
1996 Volino P, Thalmann NM, Jianhua S, Thalmann D. An evolving system for simulating clothes on virtual actors Ieee Computer Graphics and Applications. 16: 42-51. DOI: 10.1109/38.536274  0.373
1996 Boulic R, Mas R, Thalmann D. A robust approach for the control of the center of mass with inverse kinetics Computers & Graphics. 20: 693-701. DOI: 10.1016/S0097-8493(96)00043-X  0.335
1995 Boulic R, Capin T, Huang Z, Kalra P, Lintermann B, Magnenat-Thalmann N, Moccozet L, Molet T, Pandzic I, Saar K, Schmitt A, Shen J, Thalmann D. The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters Computer Graphics Forum. 14: 337-348. DOI: 10.1111/J.1467-8659.1995.Cgf143_0337.X  0.378
1995 NOSER H, THALMANN D. Synthetic Vision and Audition for Digital Actors Computer Graphics Forum. 14: 325-336. DOI: 10.1111/J.1467-8659.1995.Cgf143_0325.X  0.325
1995 Bandi S, Thalmann D. An Adaptive Spatial Subdivision of the Object Space for Fast Collision Detection of Animated Rigid Bodies Computer Graphics Forum. 14: 259-270. DOI: 10.1111/J.1467-8659.1995.Cgf143_0259.X  0.3
1995 Thalmann NM, Pandzic IS, Moussaly J, Thalmann D, Huang Z, Shen J. The making of the Xian Terra-cotta soldiers Computer Graphics. 281-295. DOI: 10.1016/B978-0-12-227741-2.50024-4  0.324
1995 Noser H, Renault O, Thalmann D, Thalmann NM. Navigation for digital actors based on synthetic vision, memory, and learning Computers & Graphics. 19: 7-19. DOI: 10.1016/0097-8493(94)00117-H  0.322
1995 Wu Y, Thalmann NM, Thalmann D. A dynamic wrinkle model in facial animation and skin ageing The Journal of Visualization and Computer Animation. 6: 195-205. DOI: 10.1002/Vis.4340060403  0.307
1994 Thalmann NM, Thalmann D. Towards virtual humans in medicine: a prospective view. Computerized Medical Imaging and Graphics : the Official Journal of the Computerized Medical Imaging Society. 18: 97-106. PMID 8168055 DOI: 10.1016/0895-6111(94)90018-3  0.375
1994 Sanso RM, Thalmann D. A Hand Control and Automatic Grasping System for Synthetic Actors Computer Graphics Forum. 13: 167-177. DOI: 10.1111/1467-8659.1330167  0.317
1994 Pandžić IS, Kalra P, Thalmann NM, Thalmann D. Real-time facial interaction Displays. 15: 157-163. DOI: 10.1016/0141-9382(94)90004-3  0.362
1992 Boulic R, Thalmann D. Combined Direct and Inverse Kinematic Control for Articulated Figure Motion Editing Computer Graphics Forum. 11: 189-202. DOI: 10.1111/1467-8659.1140189  0.323
1992 Thalmann NM, Thalmann D. Six-hundred indexed references on computer animation The Journal of Visualization and Computer Animation. 3: 147-174. DOI: 10.1002/Vis.4340030303  0.314
1991 Magnenat-Thalmann N, Thalmann D. Complex models for animating synthetic actors Ieee Computer Graphics and Applications. 11: 32-44. DOI: 10.1109/38.90566  0.339
1991 Gourret J, Magnenat-Thalmann N, Thalmann D. Modeling of contact deformations between a synthetic human and its environment Computer-Aided Design. 23: 514-520. DOI: 10.1016/0010-4485(91)90050-7  0.36
1990 Boulic R, Thalmann NM, Thalmann D. A global human walking model with real-time kinematic personification The Visual Computer. 6: 344-358. DOI: 10.1007/Bf01901021  0.336
1990 Renault O, Thalmann NM, Thalmann D. A vision-based approach to behavioural animation The Journal of Visualization and Computer Animation. 1: 18-21. DOI: 10.1002/Vis.4340010106  0.366
1989 Hegror G, Palamidese P, Thalmann D. Motion Control in Animation, Simulation and Visualization Computer Graphics Forum. 8: 347-352. DOI: 10.1111/J.1467-8659.1989.Tb00516.X  0.357
1989 Magnenat-Thalmann N, Minh HT, de Angelis M, Thalmann D. Design, transformation and animation of human faces The Visual Computer. 5: 32-39. DOI: 10.1007/Bf01901479  0.313
1988 Magnenat-Thalmann N, Thalmann D. Simulation of human motion: computer animation and robotics The Visual Computer. 3: 253-253. DOI: 10.1007/Bf01914859  0.308
1987 Magnenat-Thalmann N, Thalmann D. The Direction of Synthetic Actors in the Film Rendez-Vous a Montreal Ieee Computer Graphics and Applications. 7: 9-19. DOI: 10.1109/Mcg.1987.276934  0.325
1986 Thalmann D, Magnenat-Thalmann N. Artificial Intelligence in Three-Dimensional Computer Animation Computer Graphics Forum. 5: 341-348. DOI: 10.1111/J.1467-8659.1986.Tb00320.X  0.352
1986 Magnenat-Thalmann N, Thalmann D. Special Cinematographic Effects with Virtual Movie Cameras Ieee Computer Graphics and Applications. 6: 43-50. DOI: 10.1109/Mcg.1986.276719  0.345
1985 Magnenat-Thalmann N, Thalmann D. Three-Dimensional Computer Animation: More an Evolution Than a Motion Problem Ieee Computer Graphics and Applications. 5: 47-57. DOI: 10.1109/Mcg.1985.276236  0.315
1985 Thalmann D, Ratib O, Magnenat-Thalmann N, Righetti A. A model for the three-dimensional reconstruction and animation of the human heart The Visual Computer. 1: 241-248. DOI: 10.1007/Bf02021813  0.31
1984 Thalmann D. An interactive data visualization system Software: Practice and Experience. 14: 277-290. DOI: 10.1002/Spe.4380140307  0.311
1982 Magnenat-Thalmann N, Thalmann D, Larouche A, Lorrain L. GRAFEDIT: An interactive general-purpose graphics editor Computers & Graphics. 6: 41-46. DOI: 10.1016/0097-8493(82)90016-4  0.328
1982 Magnenat-Thalmann N, Thalmann D. Some unusual primitives in the mira graphical extension of PASCAL Computers & Graphics. 6: 127-139. DOI: 10.1016/0097-8493(82)90006-1  0.341
1982 Magnenat-Thalmann N, Thalmann D, Larouche A. A multilevel graphics system based on top-down methodology Computers & Graphics. 6: 97-100. DOI: 10.1016/0097-8493(82)90002-4  0.311
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