Year |
Citation |
Score |
2019 |
Tian L, Thalman NM, Thalmann D, Zheng J. Nature grasping by a cable-driven under-actuated anthropomorphic robotic hand Telkomnika (Telecommunication Computing Electronics and Control). 17: 1. DOI: 10.12928/Telkomnika.V17I1.11006 |
0.329 |
|
2018 |
Ge L, Liang H, Yuan J, Thalmann D. Robust 3D Hand Pose Estimation From Single Depth Images Using Multi-View CNNs. Ieee Transactions On Image Processing : a Publication of the Ieee Signal Processing Society. 27: 4422-4436. PMID 29870358 DOI: 10.1109/Tip.2018.2834824 |
0.324 |
|
2018 |
Jain N, Wydra A, Hai W, Thalmann NM, Thalmann D. Time-scaled interactive object-driven multi-party VR The Visual Computer. 34: 887-897. DOI: 10.1007/S00371-018-1539-1 |
0.349 |
|
2017 |
Liang H, Yuan J, Lee J, Ge L, Thalmann D. Hough Forest With Optimized Leaves for Global Hand Pose Estimation With Arbitrary Postures. Ieee Transactions On Cybernetics. PMID 29990273 DOI: 10.1109/Tcyb.2017.2779800 |
0.319 |
|
2015 |
Liang H, Yuan J, Thalmann D. Resolving Ambiguous Hand Pose Predictions by Exploiting Part Correlations Ieee Transactions On Circuits and Systems For Video Technology. 25: 1125-1139. DOI: 10.1109/Tcsvt.2014.2363750 |
0.304 |
|
2014 |
Maim J, Yersin B, Thalmann D. Unique character instances for crowds. Ieee Computer Graphics and Applications. 29: 82-90. PMID 24806782 DOI: 10.1109/Mcg.2009.129 |
0.328 |
|
2014 |
Xiao Y, Zhang Z, Beck A, Yuan J, Thalmann D. Human–Robot Interaction by Understanding Upper Body Gestures Presence: Teleoperators and Virtual Environments. 23: 133-154. DOI: 10.1162/Pres_A_00176 |
0.373 |
|
2014 |
Liang H, Yuan J, Thalmann D. Parsing the Hand in Depth Images Ieee Transactions On Multimedia. 16: 1241-1253. DOI: 10.1109/Tmm.2014.2306177 |
0.324 |
|
2014 |
Thalmann D, Poulin P, Lewis JP. Editorial: Computer animation and virtual worlds Computer Animation and Virtual Worlds. 25: 199-200. DOI: 10.1002/Cav.1605 |
0.31 |
|
2014 |
Stüvel SA, Magnenat-Thalmann N, Thalmann D, Egges A, van der Stappen AF. Hierarchical structures for collision checking between virtual characters Computer Animation and Virtual Worlds. 25: 331-340. DOI: 10.1002/Cav.1592 |
0.33 |
|
2013 |
Liang H, Yuan J, Thalmann D, Zhang Z. Model-based hand pose estimation via spatial-temporal hand parsing and 3D fingertip localization The Visual Computer. 29: 837-848. DOI: 10.1007/S00371-013-0822-4 |
0.321 |
|
2012 |
Wang Y, Dubey R, Magnenat-Thalmann N, Thalmann D. An immersive multi-agent system for interactive applications The Visual Computer. 29: 323-332. DOI: 10.1007/S00371-012-0735-7 |
0.372 |
|
2012 |
Carvalho SR, Boulic R, Vidal CA, Thalmann D. Latent motion spaces for full-body motion editing The Visual Computer. 29: 171-188. DOI: 10.1007/S00371-012-0678-Z |
0.305 |
|
2012 |
Allen BF, Magnenat-Thalmann N, Thalmann D. Politeness improves interactivity in dense crowds Computer Animation and Virtual Worlds. 23: 569-578. DOI: 10.1002/Cav.1472 |
0.317 |
|
2011 |
Thalmann D, Lok B. Guest Editors' Introduction: Special Section on the ACM symposium on virtual reality and software technology (VRST 2009) Ieee Transactions On Visualization and Computer Graphics. 17: 873-874. DOI: 10.1109/Tvcg.2011.87 |
0.364 |
|
2011 |
Sourin A, Thalmann D, Sourina O. Special issue on Cyberworlds 2010 The Visual Computer. 27: 249-250. DOI: 10.1007/S00371-011-0552-4 |
0.318 |
|
2011 |
Orozco H, Ramos F, Ramos M, Thalmann D. An action selection process to simulate the human behavior in virtual humans with real personality The Visual Computer. 27: 275-285. DOI: 10.1007/S00371-011-0549-Z |
0.328 |
|
2010 |
Ott R, Vexo F, Thalmann D. Two-handed Haptic Manipulation for CAD and VR Applications Computer-Aided Design and Applications. 7: 125-138. DOI: 10.3722/Cadaps.2010.125-138 |
0.328 |
|
2010 |
Pronost N, Sandholm A, Thalmann D. A visualization framework for the analysis of neuromuscular simulations The Visual Computer. 27: 109-119. DOI: 10.1007/S00371-010-0534-Y |
0.324 |
|
2010 |
Gobron S, Çöltekin A, Bonafos H, Thalmann D. GPGPU computation and visualization of three-dimensional cellular automata The Visual Computer. 27: 67-81. DOI: 10.1007/S00371-010-0515-1 |
0.305 |
|
2009 |
Maïm J, Yersin B, Thalmann D. YaQ: an architecture for real-time navigation and rendering of varied crowds. Ieee Computer Graphics and Applications. 29: 44-53. PMID 19798862 DOI: 10.1109/Mcg.2009.76 |
0.345 |
|
2009 |
Peinado M, Meziat D, Maupu D, Raunhardt D, Thalmann D, Boulic R. Full-body avatar control with environment awareness. Ieee Computer Graphics and Applications. 29: 62-75. PMID 19642616 DOI: 10.1109/Mcg.2009.42 |
0.34 |
|
2009 |
Arbabi E, Boulic R, Thalmann D. Fast collision detection methods for joint surfaces. Journal of Biomechanics. 42: 91-9. PMID 19062019 DOI: 10.1016/J.Jbiomech.2008.10.017 |
0.326 |
|
2009 |
Boulic R, Maupu D, Thalmann D. On scaling strategies for the full-body postural control of virtual mannequins Interacting With Computers. 21: 11-25. DOI: 10.1016/J.Intcom.2008.10.002 |
0.326 |
|
2008 |
Yersin B, Maïm J, Morini F, Thalmann D. Real-time crowd motion planning The Visual Computer. 24: 859-870. DOI: 10.1007/S00371-008-0286-0 |
0.305 |
|
2008 |
Magnenat-Thalmann N, Peternier A, Righetti X, Lim M, Papagiannakis G, Fragopoulos T, Lambropoulou K, Barsocchi P, Thalmann D. A virtual 3D mobile guide in the INTERMEDIA project The Visual Computer. 24: 827-836. DOI: 10.1007/S00371-008-0264-6 |
0.308 |
|
2008 |
García-Rojas A, Gutiérrez M, Thalmann D. Visual creation of inhabited 3D environments The Visual Computer. 24: 719-726. DOI: 10.1007/S00371-008-0252-X |
0.344 |
|
2007 |
Maciel A, Boulic R, Thalmann D. Efficient collision detection within deforming spherical sliding contact. Ieee Transactions On Visualization and Computer Graphics. 13: 518-29. PMID 17356218 DOI: 10.1109/Tvcg.2007.1016 |
0.678 |
|
2007 |
Burdea GC, Weiss PLT, Thalmann D. Guest editorial: Special theme on virtual rehabilitation Ieee Transactions On Neural Systems and Rehabilitation Engineering. 15: 1. DOI: 10.1109/Tnsre.2007.891367 |
0.342 |
|
2007 |
Ott R, Thalmann D, Vexo F. Haptic feedback in mixed-reality environment The Visual Computer. 23: 843-849. DOI: 10.1007/S00371-007-0159-Y |
0.324 |
|
2007 |
Gutiérrez A. M, García-Rojas A, Thalmann D, Vexo F, Moccozet L, Magnenat-Thalmann N, Mortara M, Spagnuolo M. An ontology of virtual humans The Visual Computer. 23: 207-218. DOI: 10.1007/S00371-006-0093-4 |
0.349 |
|
2007 |
Carvalho SR, Boulic R, Thalmann D. Interactive low-dimensional human motion synthesis by combining motion models and PIK Computer Animation and Virtual Worlds. 18: 493-503. DOI: 10.1002/Cav.V18:4/5 |
0.339 |
|
2006 |
Ott R, Thalmann D, Vexo F. Organic Shape Modeling through Haptic Devices Computer-Aided Design and Applications. 3: 79-88. DOI: 10.1080/16864360.2006.10738444 |
0.348 |
|
2006 |
Glardon P, Boulic R, Thalmann D. Robust on-line adaptive footplant detection and enforcement for locomotion The Visual Computer. 22: 194-209. DOI: 10.1007/S00371-006-0376-9 |
0.334 |
|
2006 |
Glardon P, Boulic R, Thalmann D. Dynamic obstacle avoidance for real-time character animation The Visual Computer. 22: 399-414. DOI: 10.1007/S00371-006-0017-3 |
0.34 |
|
2006 |
Conde T, Thalmann D. An integrated perception for autonomous virtual agents: active and predictive perception Computer Animation and Virtual Worlds. 17: 457-468. DOI: 10.1002/Cav.148 |
0.345 |
|
2006 |
Pettré J, Ciechomski PdH, Maïm J, Yersin B, Laumond J, Thalmann D. Real-time navigating crowds: scalable simulation and rendering Computer Animation and Virtual Worlds. 17: 445-455. DOI: 10.1002/Cav.147 |
0.37 |
|
2005 |
Gutierrez M, Vexo F, Thalmann D. Semantics-based representation of virtual environments International Journal of Computer Applications in Technology. 23: 229. DOI: 10.1504/Ijcat.2005.006484 |
0.343 |
|
2005 |
Burdea G, Thalmann D. Special issue on Virtual rehabilitation: Guest editors' introduction Presence: Teleoperators and Virtual Environments. 14. DOI: 10.1162/1054746053967076 |
0.306 |
|
2005 |
Magnenat-Thalmann N, Thalmann D. Virtual humans: thirty years of research, what next? The Visual Computer. 21: 997-1015. DOI: 10.1007/S00371-005-0363-6 |
0.413 |
|
2005 |
Papagiannakis G, Schertenleib S, O'Kennedy B, Arevalo-Poizat M, Magnenat-Thalmann N, Stoddart A, Thalmann D. Mixing virtual and real scenes in the site of ancient Pompeii Computer Animation and Virtual Worlds. 16: 11-24. DOI: 10.1002/Cav.53 |
0.38 |
|
2005 |
Baciu G, Lin M, Lau RWH, Thalmann D. Computer Animation and Virtual Worlds: Foreword Computer Animation and Virtual Worlds. 16: 137-139. DOI: 10.1002/Cav.111 |
0.324 |
|
2004 |
Urtasun R, Glardon P, Boulic R, Thalmann D, Fua P. Style-Based Motion Synthesis+ Computer Graphics Forum. 23: 799-812. DOI: 10.1111/J.1467-8659.2004.00809.X |
0.311 |
|
2004 |
Gutierrez M, Vexo F, Thalmann D. The mobile animator: interactive character animation in collaborative virtual environments Virtual Reality. 125-132. DOI: 10.1109/Vr.2004.1310065 |
0.363 |
|
2004 |
Schertenleib S, Gutierrez M, Vexo F, Thalmann D. Conducting a virtual orchestra Ieee Multimedia. 11: 40-49. DOI: 10.1109/Mmul.2004.5 |
0.343 |
|
2004 |
Abacı T, de Bondeli R, Cı́ger J, Clavien M, Erol F, Gutiérrez M, Noverraz S, Renault O, Vexo F, Thalmann D. Magic wand and the Enigma of the Sphinx Computers & Graphics. 28: 477-484. DOI: 10.1016/J.Cag.2004.04.003 |
0.306 |
|
2004 |
Aubel A, Thalmann D. MuscleBuilder: A modeling tool for human anatomy Journal of Computer Science and Technology. 19: 585-595. DOI: 10.1007/Bf02945584 |
0.323 |
|
2003 |
De Leo G, Ponder M, Molet T, Fato M, Thalmann D, Magnenat-Thalmann N, Bermano F, Beltrame F. A virtual reality system for the training of volunteers involved in health emergency situations. Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality On Behavior and Society. 6: 267-74. PMID 12855082 DOI: 10.1089/109493103322011551 |
0.301 |
|
2003 |
Kallmann M, Aubel A, Abaci T, Thalmann D. Planning Collision-Free Reaching Motions for Interactive Object Manipulation and Grasping Computer Graphics Forum. 22: 313-322. DOI: 10.1111/1467-8659.00678 |
0.357 |
|
2003 |
Lau RWH, Li F, Kunii TL, Guo B, Zhang B, Magnenat-Thalmann N, Kshirsagar S, Thalmann D, Gutierrez M. Emerging Web graphics standards and technologies Ieee Computer Graphics and Applications. 23: 66-75. DOI: 10.1109/Mcg.2003.1159615 |
0.312 |
|
2003 |
Maciel A, Boulic R, Thalmann D. Towards a parameterization method for virtual soft tissues based on properties of biological tissue Ifac Proceedings Volumes. 36: 235-240. DOI: 10.1016/S1474-6670(17)33507-3 |
0.659 |
|
2003 |
Maciel A, Boulic R, Thalmann D. Deformable tissue parameterized by properties of real biological tissue Information Systems. 74-87. DOI: 10.1007/3-540-45015-7_8 |
0.66 |
|
2002 |
Ulicny B, Thalmann D. Towards Interactive Real-Time Crowd Behavior Simulation Computer Graphics Forum. 21: 767-775. DOI: 10.1111/1467-8659.00634 |
0.36 |
|
2002 |
Gonçalves L, Kallmann M, Thalmann D. Defining behaviors for autonomous agents based on local perception and smart objects Computers & Graphics. 26: 887-897. DOI: 10.1016/S0097-8493(02)00177-2 |
0.341 |
|
2002 |
KALLMANN M, THALMANN D. Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments Journal of Visual Languages & Computing. 13: 177-195. DOI: 10.1006/Jvlc.2001.0229 |
0.36 |
|
2001 |
Herda L, Fua P, Plänkers R, Boulic R, Thalmann D. Using skeleton-based tracking to increase the reliability of optical motion capture. Human Movement Science. 20: 313-41. PMID 11517674 DOI: 10.1016/S0167-9457(01)00050-1 |
0.346 |
|
2001 |
Pandzic I, Babski C, Capin T, Lee W, Magnenat-Thalmann N, Musse SR, Moccozet L, Seo H, Thalmann D. Simulating Virtual Humans in Networked Virtual Environments Presence: Teleoperators and Virtual Environments. 10: 632-646. DOI: 10.1162/105474601753272871 |
0.366 |
|
2001 |
Monzani J, Caicedo A, Thalmann D. Integrating Behavioural Animation Techniques Computer Graphics Forum. 20: 309-318. DOI: 10.1111/1467-8659.00523 |
0.361 |
|
2001 |
Joslin C, Molet T, Thalmann N, Esmerado J, Thalmann D, Palmer I, Chilton N, Earnshaw R. Sharing attractions on the Net with VPark Ieee Computer Graphics and Applications. 21: 61-71. DOI: 10.1109/38.895134 |
0.408 |
|
2001 |
Musse S, Thalmann D. Hierarchical model for real time simulation of virtual human crowds Ieee Transactions On Visualization and Computer Graphics. 7: 152-164. DOI: 10.1109/2945.928167 |
0.321 |
|
2001 |
Kallmann M, Thalmann D. Star-Vertices: A Compact Representation for Planar Meshes with Adjacency Information Journal of Graphics Tools. 6: 7-18. DOI: 10.1080/10867651.2001.10487533 |
0.308 |
|
2000 |
Emering L, Boulic R, Molet T, Thalmann D. Versatile Tuning of Humanoid Agent Activity Computer Graphics Forum. 19: 231-242. DOI: 10.1111/1467-8659.00460 |
0.346 |
|
2000 |
Feiner S, Thalmann D. Virtual reality [Guest Editor] Ieee Computer Graphics and Applications. 20: 24-25. DOI: 10.1109/Mcg.2000.888004 |
0.329 |
|
2000 |
Aubel A, Boulic R, Thalmann D. Real-time display of virtual humans: levels of details and impostors Ieee Transactions On Circuits and Systems For Video Technology. 10: 207-217. DOI: 10.1109/76.825720 |
0.389 |
|
2000 |
Farenc N, Musse SR, Schweiss E, Kallmann M, Aune O, Boulic R, Thalmann D. A paradigm for controlling virtual humans in urban environment simulations Applied Artificial Intelligence. 14: 69-91. DOI: 10.1080/088395100117160 |
0.378 |
|
2000 |
Bandi S, Thalmann D. Path finding for human motion in virtual environments Computational Geometry. 15: 103-127. DOI: 10.1016/S0925-7721(99)00046-2 |
0.366 |
|
2000 |
Maurel W, Thalmann D. Human shoulder modeling including scapulo-thoracic constraint and joint sinus cones Computers & Graphics. 24: 203-218. DOI: 10.1016/S0097-8493(99)00155-7 |
0.343 |
|
2000 |
Porcher Nedel L, Thalmann D. Anatomic modeling of deformable human bodies The Visual Computer. 16: 306-321. DOI: 10.1007/Pl00007212 |
0.321 |
|
2000 |
Noser H, Stern C, Stucki P, Thalmann D. Generic 3D Ball Animation Model for Networked Interactive VR Environments Lecture Notes in Computer Science. 77-90. DOI: 10.1007/3-540-45016-5_8 |
0.352 |
|
2000 |
Monzani J, Thalmann D. A Sound Propagation Model for Interagents Communication Lecture Notes in Computer Science. 135-146. DOI: 10.1007/3-540-45016-5_13 |
0.316 |
|
2000 |
Babski C, Thalmann D. 3D graphics define virtual humans on the web Software Focus. 1: 6-14. DOI: 10.1002/1529-7950(200009)1:1<6::Aid-Swf2>3.0.Co;2-V |
0.312 |
|
1999 |
Maurel W, Thalmann D. A Case Study on Human Upper Limb Modelling for Dynamic Simulation. Computer Methods in Biomechanics and Biomedical Engineering. 2: 65-82. PMID 11264819 DOI: 10.1080/10255849908907979 |
0.379 |
|
1999 |
Normand V, Babski C, Benford S, Bullock A, Carion S, Chrysanthou Y, Farcet N, Frécon E, Harvey J, Kuijpers N, Magnenat-Thalmann N, Raupp-Musse S, Rodden T, Slater M, Smith G, ... ... Thalmann D, et al. The COVEN Project: Exploring Applicative, Technical, and Usage Dimensions of Collaborative Virtual Environments Presence: Teleoperators & Virtual Environments. 8: 218-236. DOI: 10.1162/105474699566189 |
0.329 |
|
1999 |
Molet T, Boulic R, Thalmann D. Human Motion Capture Driven by Orientation Measurements Presence: Teleoperators and Virtual Environments. 8: 187-203. DOI: 10.1162/105474699566161 |
0.329 |
|
1999 |
Molet T, Aubel A, Çapin T, Carion S, Lee E, Magnenat-Thalmann N, Noser H, Pandzic I, Sannier G, Thalmann D. Anyone for Tennis? Presence: Teleoperators and Virtual Environments. 8: 140-156. DOI: 10.1162/105474699566134 |
0.381 |
|
1999 |
Farenc N, Boulic R, Thalmann D. An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context Computer Graphics Forum. 18: 309-318. DOI: 10.1111/1467-8659.00351 |
0.316 |
|
1999 |
Bordeux C, Boulic R, Thalmann D. An Efficient and Flexible Perception Pipeline for Autonomous Agents Computer Graphics Forum. 18: 23-30. DOI: 10.1111/1467-8659.00324 |
0.308 |
|
1999 |
Capin T, Esmerado J, Thalmann D. A dead-reckoning technique for streaming virtual human animation Ieee Transactions On Circuits and Systems For Video Technology. 9: 411-414. DOI: 10.1109/76.754769 |
0.374 |
|
1999 |
Noser H, Thalmann D. A rule-based interactive behavioral animation system for humanoids Ieee Transactions On Visualization and Computer Graphics. 5: 281-307. DOI: 10.1109/2945.817347 |
0.33 |
|
1999 |
Emering L, Boulic R, Thalmann D. Conferring human action recognition skills to life-like agents Applied Artificial Intelligence. 13: 539-565. DOI: 10.1080/088395199117379 |
0.387 |
|
1999 |
Sannier G, Balcisoy S, Magnenat-Thalmann N, Thalmann D. VHD: a system for directing real-time virtual actors The Visual Computer. 15: 320-329. DOI: 10.1007/S003710050181 |
0.367 |
|
1999 |
Guye-Vuill�me A, Capin TK, Pandzic S, Thalmann NM, Thalmann D. Nonverbal communication interface for collaborative virtual environments Virtual Reality. 4: 49-59. DOI: 10.1007/Bf01434994 |
0.326 |
|
1998 |
D'Apuzzo N, Plaenkers R, Fua P, Gruen A, Thalmann D. Modeling human bodies from video sequences Electronic Imaging. 3641: 36-47. DOI: 10.1117/12.333796 |
0.384 |
|
1998 |
Bandi S, Thalmann D. Space Discretization for Efficient Human Navigation Computer Graphics Forum. 17: 195-206. DOI: 10.1111/1467-8659.00267 |
0.345 |
|
1998 |
Earnshaw R, Magnenat-Thalmann N, Terzopoulos D, Thalmann D. Computer Animation for Virtual Humans Ieee Computer Graphics and Applications. 18: 20-23. DOI: 10.1109/Mcg.1998.708557 |
0.313 |
|
1998 |
Kalra P, Magnenat-Thalmann N, Moccozet L, Sannier G, Aubel A, Thalmann D. Real-time animation of realistic virtual humans Ieee Computer Graphics and Applications. 18: 42-56. DOI: 10.1109/38.708560 |
0.392 |
|
1998 |
Cavazza M, Earnshaw R, Magnenat-Thalmann N, Thalmann D. Motion control of virtual humans Ieee Computer Graphics and Applications. 18: 24-31. DOI: 10.1109/38.708558 |
0.344 |
|
1998 |
Emering L, Boulic R, Thalmann D. Interacting with virtual humans through body actions Ieee Computer Graphics and Applications. 18: 8-11. DOI: 10.1109/38.637261 |
0.367 |
|
1998 |
Noser H, Thalmann D. Sensor-based synthetic actors in a tennis game simulation The Visual Computer. 14: 193-205. DOI: 10.1007/S003710050134 |
0.323 |
|
1998 |
Aubel A, Boulic R, Thalmann D. Animated impostors for real-time display of numerous virtual humans Lecture Notes in Computer Science. 14-28. DOI: 10.1007/3-540-68686-X_2 |
0.399 |
|
1997 |
Pandzic I, Thalmann NM, Capin TK, Thalmann D. Virtual Life Network: A Body-Centered Networked Virtual Environment Presence: Teleoperators and Virtual Environments. 6: 676-686. DOI: 10.1162/Pres.1997.6.6.676 |
0.372 |
|
1997 |
Sunday Pandzic I, Lee E, Magnenat Thalmann N, Capin TK, Thalmann D. A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments Computer Graphics Forum. 16: C177-C188. DOI: 10.1111/1467-8659.00154 |
0.364 |
|
1997 |
Capin T, Noser H, Thalmann D, Sunday Pandzic I, Thalmann N. Virtual human representation and communication in VLNet Ieee Computer Graphics and Applications. 17: 42-53. DOI: 10.1109/38.574680 |
0.304 |
|
1997 |
Boulic R, Mas-Sanso R, Thalmann D. Complex character positioning based on a compatible flow model of multiple supports Ieee Transactions On Visualization and Computer Graphics. 3: 245-261. DOI: 10.1109/2945.620491 |
0.309 |
|
1997 |
Thalmann D, Babski C, Capin T, Thalmann NM, Pandzic IS. Sharing VLNET worlds on the Web Computer Networks and Isdn Systems. 29: 1601-1610. DOI: 10.1016/S0169-7552(97)00075-5 |
0.36 |
|
1997 |
Magnenat Thalmann N, Thalmann D. Animating virtual actors in real environments Multimedia Systems. 5: 113-125. DOI: 10.1007/S005300050047 |
0.384 |
|
1996 |
Beylot P, Gingins P, Kalra P, Thalmann NM, Maurel W, Thalmann D, Fasel J. 3D Interactive Topological Modeling using Visible Human Dataset Computer Graphics Forum. 15: 33-44. DOI: 10.1111/1467-8659.1530033 |
0.347 |
|
1996 |
Volino P, Thalmann NM, Jianhua S, Thalmann D. An evolving system for simulating clothes on virtual actors Ieee Computer Graphics and Applications. 16: 42-51. DOI: 10.1109/38.536274 |
0.373 |
|
1996 |
Boulic R, Mas R, Thalmann D. A robust approach for the control of the center of mass with inverse kinetics Computers & Graphics. 20: 693-701. DOI: 10.1016/S0097-8493(96)00043-X |
0.335 |
|
1995 |
Boulic R, Capin T, Huang Z, Kalra P, Lintermann B, Magnenat-Thalmann N, Moccozet L, Molet T, Pandzic I, Saar K, Schmitt A, Shen J, Thalmann D. The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters Computer Graphics Forum. 14: 337-348. DOI: 10.1111/J.1467-8659.1995.Cgf143_0337.X |
0.378 |
|
1995 |
NOSER H, THALMANN D. Synthetic Vision and Audition for Digital Actors Computer Graphics Forum. 14: 325-336. DOI: 10.1111/J.1467-8659.1995.Cgf143_0325.X |
0.325 |
|
1995 |
Bandi S, Thalmann D. An Adaptive Spatial Subdivision of the Object Space for Fast Collision Detection of Animated Rigid Bodies Computer Graphics Forum. 14: 259-270. DOI: 10.1111/J.1467-8659.1995.Cgf143_0259.X |
0.3 |
|
1995 |
Thalmann NM, Pandzic IS, Moussaly J, Thalmann D, Huang Z, Shen J. The making of the Xian Terra-cotta soldiers Computer Graphics. 281-295. DOI: 10.1016/B978-0-12-227741-2.50024-4 |
0.324 |
|
1995 |
Noser H, Renault O, Thalmann D, Thalmann NM. Navigation for digital actors based on synthetic vision, memory, and learning Computers & Graphics. 19: 7-19. DOI: 10.1016/0097-8493(94)00117-H |
0.322 |
|
1995 |
Wu Y, Thalmann NM, Thalmann D. A dynamic wrinkle model in facial animation and skin ageing The Journal of Visualization and Computer Animation. 6: 195-205. DOI: 10.1002/Vis.4340060403 |
0.307 |
|
1994 |
Thalmann NM, Thalmann D. Towards virtual humans in medicine: a prospective view. Computerized Medical Imaging and Graphics : the Official Journal of the Computerized Medical Imaging Society. 18: 97-106. PMID 8168055 DOI: 10.1016/0895-6111(94)90018-3 |
0.375 |
|
1994 |
Sanso RM, Thalmann D. A Hand Control and Automatic Grasping System for Synthetic Actors Computer Graphics Forum. 13: 167-177. DOI: 10.1111/1467-8659.1330167 |
0.317 |
|
1994 |
Pandžić IS, Kalra P, Thalmann NM, Thalmann D. Real-time facial interaction Displays. 15: 157-163. DOI: 10.1016/0141-9382(94)90004-3 |
0.362 |
|
1992 |
Boulic R, Thalmann D. Combined Direct and Inverse Kinematic Control for Articulated Figure Motion Editing Computer Graphics Forum. 11: 189-202. DOI: 10.1111/1467-8659.1140189 |
0.323 |
|
1992 |
Thalmann NM, Thalmann D. Six-hundred indexed references on computer animation The Journal of Visualization and Computer Animation. 3: 147-174. DOI: 10.1002/Vis.4340030303 |
0.314 |
|
1991 |
Magnenat-Thalmann N, Thalmann D. Complex models for animating synthetic actors Ieee Computer Graphics and Applications. 11: 32-44. DOI: 10.1109/38.90566 |
0.339 |
|
1991 |
Gourret J, Magnenat-Thalmann N, Thalmann D. Modeling of contact deformations between a synthetic human and its environment Computer-Aided Design. 23: 514-520. DOI: 10.1016/0010-4485(91)90050-7 |
0.36 |
|
1990 |
Boulic R, Thalmann NM, Thalmann D. A global human walking model with real-time kinematic personification The Visual Computer. 6: 344-358. DOI: 10.1007/Bf01901021 |
0.336 |
|
1990 |
Renault O, Thalmann NM, Thalmann D. A vision-based approach to behavioural animation The Journal of Visualization and Computer Animation. 1: 18-21. DOI: 10.1002/Vis.4340010106 |
0.366 |
|
1989 |
Hegror G, Palamidese P, Thalmann D. Motion Control in Animation, Simulation and Visualization Computer Graphics Forum. 8: 347-352. DOI: 10.1111/J.1467-8659.1989.Tb00516.X |
0.357 |
|
1989 |
Magnenat-Thalmann N, Minh HT, de Angelis M, Thalmann D. Design, transformation and animation of human faces The Visual Computer. 5: 32-39. DOI: 10.1007/Bf01901479 |
0.313 |
|
1988 |
Magnenat-Thalmann N, Thalmann D. Simulation of human motion: computer animation and robotics The Visual Computer. 3: 253-253. DOI: 10.1007/Bf01914859 |
0.308 |
|
1987 |
Magnenat-Thalmann N, Thalmann D. The Direction of Synthetic Actors in the Film Rendez-Vous a Montreal Ieee Computer Graphics and Applications. 7: 9-19. DOI: 10.1109/Mcg.1987.276934 |
0.325 |
|
1986 |
Thalmann D, Magnenat-Thalmann N. Artificial Intelligence in Three-Dimensional Computer Animation Computer Graphics Forum. 5: 341-348. DOI: 10.1111/J.1467-8659.1986.Tb00320.X |
0.352 |
|
1986 |
Magnenat-Thalmann N, Thalmann D. Special Cinematographic Effects with Virtual Movie Cameras Ieee Computer Graphics and Applications. 6: 43-50. DOI: 10.1109/Mcg.1986.276719 |
0.345 |
|
1985 |
Magnenat-Thalmann N, Thalmann D. Three-Dimensional Computer Animation: More an Evolution Than a Motion Problem Ieee Computer Graphics and Applications. 5: 47-57. DOI: 10.1109/Mcg.1985.276236 |
0.315 |
|
1985 |
Thalmann D, Ratib O, Magnenat-Thalmann N, Righetti A. A model for the three-dimensional reconstruction and animation of the human heart The Visual Computer. 1: 241-248. DOI: 10.1007/Bf02021813 |
0.31 |
|
1984 |
Thalmann D. An interactive data visualization system Software: Practice and Experience. 14: 277-290. DOI: 10.1002/Spe.4380140307 |
0.311 |
|
1982 |
Magnenat-Thalmann N, Thalmann D, Larouche A, Lorrain L. GRAFEDIT: An interactive general-purpose graphics editor Computers & Graphics. 6: 41-46. DOI: 10.1016/0097-8493(82)90016-4 |
0.328 |
|
1982 |
Magnenat-Thalmann N, Thalmann D. Some unusual primitives in the mira graphical extension of PASCAL Computers & Graphics. 6: 127-139. DOI: 10.1016/0097-8493(82)90006-1 |
0.341 |
|
1982 |
Magnenat-Thalmann N, Thalmann D, Larouche A. A multilevel graphics system based on top-down methodology Computers & Graphics. 6: 97-100. DOI: 10.1016/0097-8493(82)90002-4 |
0.311 |
|
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