Jan L. Plass

New York University, New York, NY, United States 
Technology of Education, Bilingual and Multicultural Education, Language and Literature Education
"Jan Plass"


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Teresa A. Griffin grad student 2002 NYU
Heather S. Hamilton grad student 2003 NYU
Sylvia S. Hernandez grad student 2004 NYU
Hyunjeong Lee grad student 2004 NYU
Janet M. Zydney grad student 2004 NYU
Scott Angarola grad student 2005 NYU
Robert R. Whelan grad student 2006 NYU
Chaoyan Dong grad student 2007 NYU
Eduardo Lage-Otero grad student 2007 NYU
Eunjoon R. Um grad student 2008 NYU
Ian D. Aronson grad student 2009 NYU
Yoo K. Chang grad student 2010 NYU
Ruth N. Schwartz grad student 2010 NYU
Hyuksoon S. Song grad student 2010 NYU
Biyuan Yang grad student 2011 NYU
Jonathan M. Frye grad student 2013 NYU
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Song HS, Kalet AL, Plass JL. (2016) Interplay of prior knowledge, self-regulation and motivation in complex multimedia learning environments Journal of Computer Assisted Learning. 32: 31-50
Plass JL, Homer BD, Kinzer CK. (2015) Foundations of Game-Based Learning Educational Psychologist. 50: 258-283
Park B, Knörzer L, Plass JL, et al. (2015) Emotional design and positive emotions in multimedia learning: An eyetracking study on the use of anthropomorphisms Computers and Education. 86: 30-42
Song HS, Pusic M, Nick MW, et al. (2014) The cognitive impact of interactive design features for learning complex materials in medical education. Computers & Education. 71: 198-205
Plass JL, Schwartz RN. (2014) Multimedia learning with simulations and microworlds The Cambridge Handbook of Multimedia Learning, Second Edition. 729-761
Park B, Plass JL, Brünken R. (2014) Cognitive and affective processes in multimedia learning Learning and Instruction. 29: 125-127
Plass JL, Heidig S, Hayward EO, et al. (2014) Emotional design in multimedia learning: Effects of shape and color on affect and learning Learning and Instruction. 29: 128-140
Homer BD, Kinzer CK, Plass JL, et al. (2014) Moved to learn: The effects of interactivity in a Kinect-based literacy game for beginning readers Computers and Education. 74: 37-49
Homer BD, Plass JL. (2014) Level of interactivity and executive functions as predictors of learning in computer-based chemistry simulations Computers in Human Behavior. 36: 365-375
Okeefe PA, Letourneau SM, Homer BD, et al. (2014) Learning from multiple representations: An examination of fixation patterns in a science simulation Computers in Human Behavior. 35: 234-242
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