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BETA: Related publications
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|Bessière K, Seay AF, Kiesler S. (2007) The ideal elf: identity exploration in World of Warcraft. Cyberpsychology & Behavior : the Impact of the Internet, Multimedia and Virtual Reality On Behavior and Society. 10: 530-5|
|Seay AF, Kraut RE. (2007) Project massive: Self-regulation and problematic use of online gaming Conference On Human Factors in Computing Systems - Proceedings. 829-838|
|Seay AF, Jerome WJ, Lee KS, et al. (2004) Project massive: A study of online gaming communities Conference On Human Factors in Computing Systems - Proceedings. 1421-1424|