Year |
Citation |
Score |
2019 |
Li Z, Zheng Z, Lin F, Leung H, Li Q. Action recognition from depth sequence using depth motion maps-based local ternary patterns and CNN Multimedia Tools and Applications. 78: 19587-19601. DOI: 10.1007/S11042-019-7356-3 |
0.363 |
|
2019 |
Men Q, Leung H. Retrieval of spatial–temporal motion topics from 3D skeleton data The Visual Computer. 35: 973-984. DOI: 10.1007/S00371-019-01690-X |
0.392 |
|
2018 |
Yang Y, Leung H, Shum HPH, Li J, Zeng L, Aslam N, Pan Z. CCESK: A Chinese Character Educational System Based on Kinect Ieee Transactions On Learning Technologies. 11: 342-347. DOI: 10.1109/Tlt.2017.2723888 |
0.363 |
|
2018 |
Liu Z, Zhou L, Leung H, Shum HPH. High-quality compatible triangulations and their application in interactive animation Computers & Graphics. 76: 60-72. DOI: 10.1016/J.Cag.2018.07.002 |
0.326 |
|
2018 |
Men Q, Leung H, Yang Y. Self-feeding frequency estimation and eating action recognition from skeletal representation using Kinect World Wide Web. 22: 1343-1358. DOI: 10.1007/S11280-018-0567-0 |
0.333 |
|
2018 |
Li M, Leung H. Multi-view depth-based pairwise feature learning for person-person interaction recognition Multimedia Tools and Applications. 78: 5731-5749. DOI: 10.1007/S11042-018-5738-6 |
0.335 |
|
2017 |
Li M, Leung H. Graph-based approach for 3D human skeletal action recognition Pattern Recognition Letters. 87: 195-202. DOI: 10.1016/J.Patrec.2016.07.021 |
0.336 |
|
2017 |
Zhang W, Liu Z, Zhou L, Leung H, Chan AB. Martial Arts, Dancing and Sports dataset: A challenging stereo and multi-view dataset for 3D human pose estimation Image and Vision Computing. 61: 22-39. DOI: 10.1016/J.Imavis.2017.02.002 |
0.381 |
|
2016 |
Li M, Leung H. Multiview Skeletal Interaction Recognition Using Active Joint Interaction Graph Ieee Transactions On Multimedia. 18: 2293-2302. DOI: 10.1109/Tmm.2016.2614228 |
0.361 |
|
2016 |
Li M, Leung H, Liu Z, Zhou L. 3D human motion retrieval using graph kernels based on adaptive graph construction Computers and Graphics (Pergamon). 54: 104-112. DOI: 10.1016/J.Cag.2015.07.005 |
0.387 |
|
2016 |
Li M, Leung H. Graph-based representation learning for automatic human motion segmentation Multimedia Tools and Applications. 1-20. DOI: 10.1007/S11042-016-3480-5 |
0.392 |
|
2015 |
Liu Z, Zhou L, Leung H, Shum HP. Kinect Posture Reconstruction based on a Local Mixture of Gaussian Process Models. Ieee Transactions On Visualization and Computer Graphics. PMID 26701789 DOI: 10.1109/Tvcg.2015.2510000 |
0.41 |
|
2014 |
Zhou L, Lu Z, Leung H, Shang L. Spatial temporal pyramid matching using temporal sparse representation for human motion retrieval The Visual Computer. 30: 845-854. DOI: 10.1007/S00371-014-0957-Y |
0.388 |
|
2014 |
Zhou L, Shang L, Shum HPH, Leung H. Human motion variation synthesis with multivariate Gaussian processes Computer Animation and Virtual Worlds. 25: 303-311. DOI: 10.1002/Cav.1599 |
0.402 |
|
2013 |
Ho ESL, Chan JCP, Komura T, Leung H. Interactive partner control in close interactions for real-time applications Acm Transactions On Multimedia Computing, Communications and Applications. 9. DOI: 10.1145/2487268.2487274 |
0.396 |
|
2013 |
Chan JCP, Tang JKT, Leung H. Synthesizing Two-character Interactions by Merging Captured Interaction Samples with their Spacetime Relationships Computer Graphics Forum. 32: 41-50. DOI: 10.1111/Cgf.12210 |
0.344 |
|
2013 |
Yang Y, Leung H, Yue L, Deng L. Generating a two-phase lesson for guiding beginners to learn basic dance movements Computers in Education. 61: 1-20. DOI: 10.1016/J.Compedu.2012.09.006 |
0.305 |
|
2012 |
Deng L, Leung H, Gu N, Yang Y. Generalized Model-Based Human Motion Recognition with Body Partition Index Maps Computer Graphics Forum. 31: 202-215. DOI: 10.1111/J.1467-8659.2011.02095.X |
0.429 |
|
2012 |
Yang Y, Leung H, Yue L, Deng L. Automatic Dance Lesson Generation Ieee Transactions On Learning Technologies. 5: 191-198. DOI: 10.1109/Tlt.2011.31 |
0.341 |
|
2012 |
Tang JKT, Leung H. Retrieval of logically relevant 3D human motions by Adaptive Feature Selection with Graded Relevance Feedback Pattern Recognition Letters. 33: 420-430. DOI: 10.1016/J.Patrec.2011.06.005 |
0.382 |
|
2011 |
Chan JCP, Leung H, Tang JKT, Komura T. A Virtual Reality Dance Training System Using Motion Capture Technology Ieee Transactions On Learning Technologies. 4: 187-195. DOI: 10.1109/Tlt.2010.27 |
0.393 |
|
2011 |
Deng L, Leung H, Gu N, Yang Y. Real-time mocap dance recognition for an interactive dancing game Computer Animation and Virtual Worlds. 22: 229-237. DOI: 10.1002/Cav.397 |
0.397 |
|
2010 |
Chan J, Leung H, Poizner H. Correlation among joint motions allows classification of Parkinsonian versus normal 3-D reaching. Ieee Transactions On Neural Systems and Rehabilitation Engineering : a Publication of the Ieee Engineering in Medicine and Biology Society. 18: 142-9. PMID 19497826 DOI: 10.1109/Tnsre.2009.2023296 |
0.319 |
|
2010 |
Lai K, Leung H, Hu Z, Tang JKT, Xu Y. Automatic Online Educational Game Content Creation by Identifying Similar Chinese Characters with Radical Extraction and Graph Matching Algorithms International Journal of Distance Education Technologies. 8: 31-46. DOI: 10.4018/Jdet.2010070103 |
0.371 |
|
2005 |
Komura T, Nagano A, Leung H, Shinagawa Y. Simulating pathological gait using the enhanced linear inverted pendulum model. Ieee Transactions On Bio-Medical Engineering. 52: 1502-13. PMID 16189963 DOI: 10.1109/Tbme.2005.851530 |
0.372 |
|
2005 |
Wong STS, Leung H, Ip HHS. Model-based analysis of Chinese calligraphy images Computer Vision and Image Understanding. 109: 221-226. DOI: 10.1016/J.Cviu.2007.03.001 |
0.304 |
|
1997 |
Chen HH, Jung YC, Chen TY, Leung HW. Non-AIDS-related primary intraosseous Kaposi's sarcoma: case report and literature review. Acta Oncologica (Stockholm, Sweden). 36: 224-7. PMID 9140443 DOI: 10.3109/02841869709109235 |
0.311 |
|
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