Year |
Citation |
Score |
2020 |
Xu M, Li C, Lv P, Chen W, Deng Z, Zhou B, Manocha D. Emotion-Based Crowd Simulation Model Based on Physical Strength Consumption for Emergency Scenarios Ieee Transactions On Intelligent Transportation Systems. 1-15. DOI: 10.1109/Tits.2020.3000607 |
0.313 |
|
2020 |
Ding Y, Shi L, Deng Z. Low-Level Characterization of Expressive Head Motion Through Frequency Domain Analysis Ieee Transactions On Affective Computing. 11: 405-418. DOI: 10.1109/Taffc.2018.2805892 |
0.42 |
|
2019 |
Yang B, Zhang L, Li FWB, Jiang X, Deng Z, Wang M, Xu M. Motion-Aware Compression and Transmission of Mesh Animation Sequences Acm Transactions On Intelligent Systems and Technology. 10: 25. DOI: 10.1145/3300198 |
0.365 |
|
2019 |
Ma L, Deng Z. Real‐Time Facial Expression Transformation for Monocular RGB Video Computer Graphics Forum. 38: 470-481. DOI: 10.1111/Cgf.13586 |
0.324 |
|
2019 |
Xu M, Xie X, Lv P, Niu J, Wang H, Li C, Zhu R, Deng Z, Zhou B. Crowd Behavior Simulation With Emotional Contagion in Unexpected Multihazard Situations Ieee Transactions On Systems, Man, and Cybernetics. 1-15. DOI: 10.1109/Tsmc.2019.2899047 |
0.363 |
|
2019 |
Lu X, Deng Z, Luo J, Chen W, Yeung SK, He Y. 3D articulated skeleton extraction using a single consumer-grade depth camera Computer Vision and Image Understanding. 188: 102792. DOI: 10.1016/J.Cviu.2019.102792 |
0.34 |
|
2018 |
Wu N, Zhang D, Deng Z, Jin X. Variational Mannequin Approximation Using Spheres and Capsules Ieee Access. 6: 25921-25929. DOI: 10.1109/Access.2018.2837013 |
0.304 |
|
2015 |
Wei L, Deng Z. A practical model for live speech-driven lip-sync. Ieee Computer Graphics and Applications. 35: 70-8. PMID 25216476 DOI: 10.1109/Mcg.2014.105 |
0.351 |
|
2015 |
Wang C, Liu Y, Guo X, Zhong Z, Le B, Deng Z. Spectral Animation Compression Journal of Computer Science and Technology. 30: 540-552. DOI: 10.1007/S11390-015-1544-Z |
0.325 |
|
2015 |
Xie L, Jia J, Meng H, Deng Z, Wang L. Expressive talking avatar synthesis and animation Multimedia Tools and Applications. 74: 9845-9848. DOI: 10.1007/S11042-015-2460-5 |
0.342 |
|
2014 |
Wang X, Zhou L, Deng Z, Jin X. Flock morphing animation Computer Animation and Virtual Worlds. 25: 351-360. DOI: 10.1002/Cav.1580 |
0.358 |
|
2013 |
Le BH, Zhu M, Deng Z. Marker optimization for facial motion acquisition and deformation. Ieee Transactions On Visualization and Computer Graphics. 19: 1859-71. PMID 24029906 DOI: 10.1109/Tvcg.2013.84 |
0.393 |
|
2013 |
Xie L, Deng Z, Cox S. Multimodal joint information processing in human machine interaction: recent advances Multimedia Tools and Applications. 73: 267-271. DOI: 10.1007/S11042-013-1748-6 |
0.327 |
|
2012 |
Le BH, Ma X, Deng Z. Live Speech Driven Head-and-Eye Motion Generators. Ieee Transactions On Visualization and Computer Graphics. PMID 22392712 DOI: 10.1109/Tvcg.2012.74 |
0.361 |
|
2012 |
Gao X, Zhang C, Huang Y, Deng Z. A robust high-capacity affine-transformation-invariant scheme for watermarking 3D geometric models Acm Transactions On Multimedia Computing, Communications, and Applications. 8: 1-21. DOI: 10.1145/2344436.2344440 |
0.319 |
|
2010 |
Sucontphunt T, Deng Z, Neumann U. 3D human face identity transfer using deformation gradient Acm Siggraph 2010 Posters, Siggraph '10. DOI: 10.1145/1836845.1836955 |
0.704 |
|
2009 |
Yun C, Deng Z, Hiscock M. Can local avatars satisfy a global audience A case study of high-fidelity 3D facial avatar animation in subject identification and emotion perception by US and international groups Computers in Entertainment. 7. DOI: 10.1145/1541895.1541901 |
0.313 |
|
2009 |
Gu Q, Peng J, Deng Z. Compression of Human Motion Capture Data Using Motion Pattern Indexing Computer Graphics Forum. 28: 1-12. DOI: 10.1111/J.1467-8659.2008.01309.X |
0.379 |
|
2009 |
Sucontphunt T, Deng Z, Neumann U. Crafting personalized facial avatars using editable portrait and photograph example Proceedings - Ieee Virtual Reality. 259-260. DOI: 10.1109/VR.2009.4811044 |
0.694 |
|
2009 |
Li Q, Yin W, Deng Z. Image-based face illumination transferring using logarithmic total variation models The Visual Computer. 26: 41-49. DOI: 10.1007/S00371-009-0375-8 |
0.347 |
|
2008 |
Li Q, Deng Z. Orthogonal-blendshape-based editing system for facial motion capture data. Ieee Computer Graphics and Applications. 28: 76-82. PMID 19004687 DOI: 10.1109/Mcg.2008.120 |
0.445 |
|
2008 |
Deng Z, Neumann U. Expressive speech animation synthesis with phoneme-level controls Computer Graphics Forum. 27: 2096-2113. DOI: 10.1111/J.1467-8659.2008.01192.X |
0.609 |
|
2008 |
Sucontphunt T, Yuan X, Li Q, Deng Z. A novel visualization system for expressive facial motion data exploration Ieee Pacific Visualisation Symposium 2008, Pacificvis - Proceedings. 103-110. DOI: 10.1109/PACIFICVIS.2008.4475465 |
0.744 |
|
2007 |
Yu Q, Li Q, Deng Z. Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets Computer Graphics Forum. 26: 477-483. DOI: 10.1111/J.1467-8659.2007.01070.X |
0.366 |
|
2007 |
Busso C, Deng Z, Grimm M, Neumann U, Narayanan S. Rigid Head Motion in Expressive Speech Animation: Analysis and Synthesis Ieee Transactions On Audio, Speech and Language Processing. 15: 1075-1086. DOI: 10.1109/Tasl.2006.885910 |
0.602 |
|
2007 |
Deng Z, Neumann U. Data-driven expressive speech animation synthesis and editing Data-Driven 3d Facial Animation. 60-78. DOI: 10.1007/978-1-84628-907-1_3 |
0.509 |
|
2007 |
Deng Z, Neumann U. Computer facial animation: A survey Data-Driven 3d Facial Animation. 1-28. DOI: 10.1007/978-1-84628-907-1_1 |
0.536 |
|
2007 |
Deng Z, Neumann U. Data-driven 3D facial animation Data-Driven 3d Facial Animation. 1-296. DOI: 10.1007/978-1-84628-907-1 |
0.516 |
|
2006 |
Deng Z, Neumann U, Lewis JP, Kim TY, Bulut M, Narayanan S. Expressive facial animation synthesis by learning speech coarticulation and expression spaces. Ieee Transactions On Visualization and Computer Graphics. 12: 1523-34. PMID 17073374 DOI: 10.1109/Tvcg.2006.90 |
0.643 |
|
2005 |
Deng Z, Lewis JP, Neumann U. Automated eye motion using texture synthesis. Ieee Computer Graphics and Applications. 25: 24-30. PMID 15794146 DOI: 10.1109/Mcg.2005.35 |
0.537 |
|
2005 |
Busso C, Deng Z, Neumann U, Narayanan S. Natural head motion synthesis driven by acoustic prosodic features Computer Animation and Virtual Worlds. 16: 283-290. DOI: 10.1002/Cav.80 |
0.596 |
|
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