Reed Stevens
Affiliations: | Education - Seattle | University of Washington, Seattle, Seattle, WA |
Area:
Educational Psychology Education, Technology of Education, Early Childhood Education, Multimedia Communications, Mass CommunicationsGoogle:
"Reed Stevens"Children
Sign in to add traineeDanielle Keifert | grad student | Northwestern | |
Lori E. Postner | grad student | 2002 | University of Washington |
Brett E. Shelton | grad student | 2003 | University of Washington |
Thomas Satwicz | grad student | 2006 | University of Washington |
Amit Saxena | grad student | 2009 | University of Washington |
Sheldon R. Levias | grad student | 2010 | University of Washington |
Stephanie A. Scopelitis | grad student | 2013 | University of Washington |
Joao Santana | post-doc | 1989-1992 | University of Washington (ID Tree) |
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Publications
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Ramey KE, Stevens R, Uttal DH. (2020) In-FUSE-ing STEAM Learning with Spatial Reasoning: Distributed Spatial Sensemaking in School-Based Making Activities. Journal of Educational Psychology. 112: 466-493 |
Hilppö J, Stevens R. (2020) “Failure is just another try”: Re-framing failure in school through the FUSE studio approach International Journal of Educational Research. 99: 101494 |
Keifert D, Stevens R. (2019) Inquiry as a Members’ Phenomenon: Young Children as Competent Inquirers The Journal of the Learning Sciences. 28: 240-278 |
Ramey KE, Stevens R. (2019) Interest development and learning in choice-based, in-school, making activities: The case of a 3D printer Learning, Culture and Social Interaction. 23: 100262 |
Taylor KH, Takeuchi L, Stevens R. (2018) Mapping the daily media round: novel methods for understanding families’ mobile technology use Learning, Media and Technology. 43: 70-84 |
Silvis D, Taylor KH, Stevens R. (2018) Community technology mapping: inscribing places when “everything is on the move” International Journal of Computer-Supported Collaborative Learning. 13: 137-166 |
O'Mahony TK, Vye NJ, Bransford JD, et al. (2012) A Comparison of Lecture-Based and Challenge-Based Learning in a Workplace Setting: Course Designs, Patterns of Interactivity, and Learning Outcomes Journal of the Learning Sciences. 21: 182-206 |
Satwicz T, Stevens R. (2008) Playing with representations: How do kids make use of quantitative representations in video games? International Journal of Computers For Mathematical Learning. 13: 179-206 |
Stevens R, O'Connor K, Garrison L, et al. (2008) Becoming an Engineer: Toward a Three Dimensional View of Engineering Learning Journal of Engineering Education. 97: 355-368 |
Postner L, Stevens R. (2005) What resources do CS1 students use and how do they use them Computer Science Education. 15: 165-182 |